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Programming Windows, sixth edition
Programming Windows, Sixth Edition will focus on creating Windows 8 apps accessing the Windows Runtime with XAML and C#. The book will also provide C++ code samples. The Sixth Edition will be organized in three parts:
Part I, “Elementals,” begins with the interrelationship between code and XAML, basic event handling, dynamic layout, controls, the application bar, control customization, and collections. You should emerge from Part I ready to create sophisticated page-oriented collection-based user interfaces using the powerful ListView and GridView controls.
Part II, “Infrastructure,” examines the level underneath the UI. In these chapters, you’ll go deeper into Windows 8 with a complete exploration of the multitouch interface, asynchronous operations for working with files and web services, networking, security, and globalization. You’ll see particular emphasis on data sharing, and interfacing with the search panes and contract panes of Windows 8.
Part III, “Specialties,” explores topics you might not need for every program but are essential to a well-rounded education in Windows 8. It includes working with the sensors (GPS and orientation), vector graphics, bitmap graphics, media, text, printing, and obtaining input from the stylus and handwriting recognizer.
Part I, “Elementals,” begins with the interrelationship between code and XAML, basic event handling, dynamic layout, controls, the application bar, control customization, and collections. You should emerge from Part I ready to create sophisticated page-oriented collection-based user interfaces using the powerful ListView and GridView controls.
Part II, “Infrastructure,” examines the level underneath the UI. In these chapters, you’ll go deeper into Windows 8 with a complete exploration of the multitouch interface, asynchronous operations for working with files and web services, networking, security, and globalization. You’ll see particular emphasis on data sharing, and interfacing with the search panes and contract panes of Windows 8.
Part III, “Specialties,” explores topics you might not need for every program but are essential to a well-rounded education in Windows 8. It includes working with the sensors (GPS and orientation), vector graphics, bitmap graphics, media, text, printing, and obtaining input from the stylus and handwriting recognizer.
292 pages, ebook
First published November 1, 1998
About the author
Charles Petzold
131 books223 followersCharles Petzold has been writing about programming for Windows-based operating systems for 24 years. A Microsoft MVP for Client Application Development and a Windows Pioneer Award winner, Petzold is author of the classic Programming Windows, currently in its sixth edition and one of the best-known programming books of all time; the widely acclaimed Code: The Hidden Language of Computer Hardware and Software; and more than a dozen other books.
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Displaying 1 - 14 of 14 reviews
August 3, 2007
This book served as a clear, detailed, but basic introduction to the Win32 API.
January 18, 2012
"The definitive guide to the Win32 API" ... INDEED! Was definitely my go-to book at the time.
May 4, 2010
It is a nice refence book, its typically one of the books you have in your bookcase, and sometimes look at it.
September 18, 2010
Charles Petzold, u r the God of programming
January 24, 2016
This book is the bible for programming Windows. It assumes a complete understanding of the C++ programming language. When I read this book, I needed Bjarne Stroustrup's "The C++ Programming Language" as a reference. Difficult, but well worth the effort. There's not a book on the market that does it better.
September 8, 2008
A really nice beginner's guide for Win32 API programming.
April 15, 2025
The contents of the sixth edition is obsolete, as opposed the fifth edition, which remains relevant as of April 2025. None of the supplied source code for the sixth edition (https://resources.oreilly.com/example...) may be loaded in to the current version of Visual Studio (2022). In true Microsoft fashion, earlier versions of Visual Studio (including the community editions) require a paid subscription.
October 17, 2020
I was literally 18 when I swallow this brick :)
May 17, 2022
read at Borland
February 9, 2015
Don´t buy this. It is not good as a reference because it is to much text that is not important, nor is it good as a tutorial because the assignments are shitty written.
Use the resources at MSDN instead if you want to create Windows Store Apps, and save some money
Use the resources at MSDN instead if you want to create Windows Store Apps, and save some money
June 10, 2013
As good as previous editions, but with the same flaws -- a lot of text showing calculations for manipulation of items (e.g. rotating, calculating transparency, drawing lines, etc).
February 26, 2014
nothing
January 9, 2011
A well begun is half done! So start with Petzold only.
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March 17, 2013no
Displaying 1 - 14 of 14 reviews












