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Secrets of Rook Endings

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The first edition of this book ushered in a new era in chess publishing. It was the first book based on computer-generated position databases that are guaranteed to provide the actual result of a position.
However, this book is no computer print-out. It takes a human 'oracle' to extract the useful information from this mass of data and to identify new principles to help the rest of us appreciate the key practical points. Dr John Nunn, top-class grandmaster and renowned theoretician, performs this role admirably. He has identified where previous theory has been overturned, and where there are important new results. Dr Nunn was also the first to reveal the general importance of the many 'reciprocal zugzwang' positions.
* The complete truth about the ending Rook and Pawn vs Rook
* One of the most important and controversial chess books of the twentieth century
* An essential addition to every serious chess-player's library
* A new expanded editi! on

352 pages, Paperback

First published March 1, 1993

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About the author

John Nunn

137 books44 followers
John Denis Martin Nunn is an English chess grandmaster, a three-time world champion in chess problem solving, a chess writer and publisher, and a mathematician. He is one of England's strongest chess players and once was in the world's top ten.

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Profile Image for Robert.
110 reviews5 followers
February 20, 2022
First, from John Nunn's introduction:
"The publication of the 1st edition of this book in 1992 represented an innovation in chess literature. Based on the Ken Thompson computer databases, the ending R+P vs R was presented in a new light, based on the perfect knowledge of the 'Silicon Oracle'."
Now, for whom is this book?
Well, everybody wants to be good in the rook endgames - and to study them as little as possible.
To get a really good feeling of how to play the rook endgames one needs to go through all 573 examples+exercises. Yes, it takes time - but it's definitely worthwhile.
For players with limited time, each section ends with a paragraph of 'Practical tips'. There one can find the positions which have the greatest relevance for the over-the board play.
Again, here is what Nunn says:
"Learned endgame knowledge is at a premium in a quick-play finish. When you are tired after a long battle, working out a complex endgame against the clock is often impossible; if you don't already know what to do, then you are in trouble."
Indeed, I was watching (as arbiter) the game Huschenbeth vs Zueger (2012) when Black failed to reach the diagram 110 (White: Kb7, Rb5, a5; Black: Kd7, Rc1), a common drawing position - although it doesn't look promising for the weaker side. Indeed, as Nunn pointed out, the defender's task would be greatly eased if he knew this 'target' position.
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