Fallen Heroes: A computer disk no one can read but everyone wants. An orphan whose visions of death and destruction hold the key to his past and future. A pair of master thieves hunted for a crime they did not commit. An investigator of the unknown, a stalker of demons. A government agent whose murder investigation will bring him face to face with a tragic mistake from his past. All connected, all unwitting pawns in a plan set in motion over nine centuries before their birth. Pursued across the globe by enemies both human and supernatural they must overcome their mistrust of each other and uncover the truth before it destroys them and unleashes a malevolent and ancient evil upon an unsuspecting world. 'This story pulls together loads of ideas and genres and will appeal to fans of the Da Vinci Code, Mission Impossible and James Bond to name but a few. If you enjoyed The 'A' team, love Indiana Jones and enjoy the fantasy of 'X-men' you'll really relish this stylish action-packed adventure.' Emma Mileham, manager from Waterstones, Northampton branch.
I'm Barry Nugent, an author of supernatural adventures and the creative force behind the Unseen Shadows Universe, which expands the world and characters from my novels across multiple platforms.
I'm also the co-host on the Geek Syndicate podcast, that takes a humorous look at pop culture. The success of the podcast led me to present two documentaries for the BBC.
I live in sunny Northampton (well sometimes it is) with my wife and two cats. We've done our fair share of travelling which has definitely helped with the globetrotting aspects of my stories.
I read this book and looking back I'm not entirely sure what happened. It focuses on a group of fallen heroes and criminals attempting to save the world from a cult that dates back to the age of the crusades. It's an interesting mix of action-adventure and fantasy, kind of reminding me of the work of Jonathan Maberry.
The best part of this is the characterisation. You've got Ben, known as renowned thief The Hand and his ex-navy partner Steph, Luther, spy for TORCH, the Reverend, a former vicar turned vigilante and Napoleon Stone, an investigator of the unknown. There's also assorted others and each one is a well out together and believable character, and most of them are quite likeable despite their flaws.
The trouble with this book is the ensemble cast. It wastes no time getting into the main plot and cleverly brings the character together eventually but I felt we needed longer to know some of the characters. I was struggling to remember who was who and I also found that with some of the dialogue it was really difficult to work out who was speaking.
The other issue I had was that I don't really know what happened. The fantasy elements seemed fairly unnecessary- it would have been better if they had just been a powerful cult without the fantasy powers.
It's good fun and is not that far away from being a great novel but it doesn't quite work as well as it could do.
Good characterization and a fair bit of wit. I'm not sure what to make of naming the ancient evil , but as thrillers go this one kept my attention fairly well. One could read it as a supers game, which enables handwaving away most of the plot holes endemic to thrillers in general. There's room for a sequel. There's room for line editing (grammar).