The Pestilence has come, and kingdoms fall. Nemon Fargus has done what he could to prepare for this, but the End of an Age is not something than can be fought--only endured. The wizard can only hope that what he's done will be enough.
The wizarding adventures of Nemon Fargus continue in Book 3 of the LitRPG epic Wizard's Tower by Gregory Allanther, the bestselling author of An Old Man's Journey.
There are always more magical secrets to unlock, and he won't stop until he learns them all. Does that make him grumpy? Of course it does!
The character interactions have grown stale. The distant wizard has surrounded himself with people and then ignores them all. The story and his brief moments of emotion make this very boring. There is no growth in this story and the revolving cast of characters leaves nothing to latch on to.
Got to admit.This has taken the cake as being one of the most disappointing series I've come across in a while. A lot of plot and development in the story and characters are ignored and neglected both narratively and by the MC, himself. Which is even further emphasized by the MCs' behavior toward scattered priorities and forgetfulness. The only positive thing that can be said about this series now is that it has ended.
There was a story here, and if it had made sense, that might excuse a few of the flaws of the book and series. Unfortunately, none of the actions of any of the characters made sense, the world was silly, and the magic system was purely "whatever is convenient for the plot".
There were attempts to build sympathy for various characters, but between their improbability and their unlikable personality, these failed miserably.
All I can say is that I hope the author learned something from writing this and that he was using a pseudonym so that future, better (one hopes) books would not be buried by this ... effort.
Do not buy this book; do not borrow this book; and most definitely do not start this series.
This was all over the place. I don't know if this is the end of the series, but it was okay.
I didn't feel what I felt with the first book, but that is how these kind of stories go. The more people the protag is in charge of, the more they have to delegate responsibilities, and the less time they have to do what made you like them in the first place.
It was a nice story, if this is indeed the end. If not, I will pick up the sequel.
To list the most common problems, 1) the use of passive voice, 2) factual errors (One example - "I had missed watching the sunset," followed by reference after reference to watching said missed vision.), and 3) continually using the weak structure of ending sentence after sentence with a preposition, not a page passed without error.
This is very mixed. Large parts of interesting actions happens "off-screen", and the MC is just a observing and commenting. In other parts of the story NOBODY does anything except the MC, even when they have all the knowledge and tools to do the same thing. It is such a huge mismatch.
Several plot points are forgotten or dropped on the floor, actions in the previous books are again retconned to be something other than what we read in those books. The MC literally pulls seven legendary artifacts out of his ass to reward someone. If he could do that, why wasnt that done to equip them in the first place??
At least the climax is better than expected which saves the book from just being bad.
My only slight complaint is that it felt a little rushed at the end. Other than i that enjoyed the story tremendously. The author captures what I would imagine how a wizard would think and react perfectly.
I quite enjoy reading this book, out of all three series I must say this comes out on top. The protagonist embodies the mad wizard persona phenomenally.
After listening to the first two books I hadn’t realized that this mesmerizing tale was actually a slice-of-life adventure following the curmudgeon Nemon Fargus. Seriously all he wanted to do is hole up in his Wizard's Tower and experiment with his own ideas and projects, hoping that he could develop a longevity spell! But the pestilence is attacking and destroying everything. City, by town, and by homestead leaving only barren earth in it's wake. So relax, grab a glass of wine and let Soundbooth Theater tell you a story!