I think it's really cool when authors and illustrators work together to revamp well established characters, settings, and the motifs that drive them forward. It can breathe freshness into otherwise stale ideas and their stories that could use a little more than a new coat of paint. However, as this comic proves, too much of a good thing can be bad and the over-bloated result that is Batman Noir surprisingly enough is born of a proverbial kitchen with not enough cooks cooking the pot.
Since, as the title would suggest, while certainly not bereft of colors, this one is indeed for all intents and purposes, colorless. A simple simple palette of blacks and whites suffice alongside an equally paper-thin team of workers that include a writer, Azzarello; an illustrator, Risso, and a random assortment of letterers and editors that pepper each story. The former certainly did their jobs to the best of their abilities resulting in stunning visuals and equally formidable verbiage that feels directly replicated from the very black films that influenced them. The latter, however, allowed the stories to bulge further at the seems than the trousers of their individual narratives would allow. Buttons burst and superfluous action, characters, and the excess of chapters that ensconce them could definitely have been cut down significantly.
The stories are certainly overwrought as are their homages and references that sparingly pepper them. As any comic aficionado would realize, this Batman tale (in each of its variations in this deluxe edition) explicitly overlaps with another seminal series and his creation, the ever controversial Frank Miller and his Sin City. While Miller's work is a fantastically original work that builds upon noir sensibilities to create own its own unique universe with fresh characters and exceedingly nasty villains that populate it, the architects of Batman Noir had to work with already immutably established characters and tropes. The levels of experimentation were restricted and a story already bloated to begin with, could have gained significantly from more artistic leeway.
This lack of openness is strongly contrasted with the third story in this collection, Batman Knight of Vengeance. Again, I highly welcome the experimental in art in all forms, especially the sonic and written varieties. However, what the third offering sacrifices in Batman Dogma (as it were) it revels in utter blasphemy akin to a spawning of Beelzebub. Surely Baphomet's touch can be seen behind every single perversion and inversion of the established Batman Canon. The devoted will be enraged and even the casuals, I'm sure, will be a little unhappy. If the story had been more coherent I might have enjoyed it but, since its lacking in the making sense department, I'll have to share their revulsion.
Penultimately, the micro-story at the beginning, and the faux-Sunday strip editions that bookend it are meh at best, and forgettable at worst. Instead of legit apertifs and digestifs that add to our reading experience, they reduce to a mediocre appetizer and an even more disappointing dessert.
All in all, Batman Noir is a welcome yet disappointing experiment that fell short of its potential vision. Stunning visuals and otherwise excellent writing could not cover up the sins of convolution and in-cohesion with a vision as constricted as it could have been something brand spanking new.
One duo-chromatic thumb up.