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GURPS Third Edition

Gurps : Scheibenwelt : Abenteuer auf dem Rücken der Schildkröte

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Voici enfin le jeu de rôle tant attendu par tous les fans de l'oeuvre de Terry Pratchett!Le Disque repose sur le dos de quatre éléphants, qui se tiennent surla carapace de la Grande A'Tuin, la seule tortue qui ait donné naissance àune branche entière de l'astrophysique. Depuis vingt ans, Terry Pratchett a fait visiter le Disque à des millions de lecteurs fascinés. Ils ont tour à tour appris à connaître Rincevent, le mage incompétent Mémé Ciredutemps la sorcière, également connue sous le nom de « Celle Qui Doit Être Évitée » le capitaine Carotte, le nain de deux mètres l'archichancelier Ridculle Suzanne Sto Hélit, la petite-fille de la Mort, et de nombreux autres. Au terme d'une négociation acharnée, à laquelle ont participé M. Planteur, d'Ankh-Morpork, et un avocat vampire, il est temps pour les rôlistes de s'aventurer aux limites de la courbe des probabilités et de... Découvrir les monuments, les sons et les odeurs (surtout les odeurs) d'Ankh-Morpork, la ville la plus douteuse du multivers ! Sillonner la mer Circulaire à la recherche de la gloire, de la fortune, de l'or des pirates et d'un bronzage parfait ! Intervenir dans la très ancienne rivalité entre les trolls et les nains. Eviter d'attirer l'attention de la Mort, du Destin, de la Dame et du Patricien ! Se demander s'ils vont acheter un autre pâté en croûte à M. Planteur ! Fuir devant un dragon des marais en colère (soixante centimètres de fureur concentrée et de digestion explosive) ! Apprendre pourquoi Casanabo, le deuxième plusgrand amant du Disque, a besoin d'un escabeau !

Hardcover

First published August 1, 1998

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About the author

Terry Pratchett

681 books46.4k followers
Sir Terence David John Pratchett was an English author, humorist, and satirist, best known for the Discworld series of 41 comic fantasy novels published between 1983–2015, and for the apocalyptic comedy novel Good Omens (1990), which he co-wrote with Neil Gaiman.
Pratchett's first novel, The Carpet People, was published in 1971. The first Discworld novel, The Colour of Magic, was published in 1983, after which Pratchett wrote an average of two books a year. The final Discworld novel, The Shepherd's Crown, was published in August 2015, five months after his death.
With more than 100 million books sold worldwide in 43 languages, Pratchett was the UK's best-selling author of the 1990s. He was appointed an Officer of the Order of the British Empire (OBE) in 1998 and was knighted for services to literature in the 2009 New Year Honours. In 2001 he won the annual Carnegie Medal for The Amazing Maurice and His Educated Rodents, the first Discworld book marketed for children. He received the World Fantasy Award for Life Achievement in 2010.
In December 2007 Pratchett announced that he had been diagnosed with early-onset Alzheimer's disease. He later made a substantial public donation to the Alzheimer's Research Trust (now Alzheimer's Research UK, ARUK), filmed three television programmes chronicling his experiences with the condition for the BBC, and became a patron of ARUK. Pratchett died on 12 March 2015, at the age of 66.

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Displaying 1 - 7 of 7 reviews
378 reviews2 followers
September 11, 2019
Maravilla de las maravillas, obra cumbre del pensamiento contemporáneo. El pináculo dorado que alumbra la brillante torre de...

Bueno, es GURPS, un sistema de juego genérico, pero como si fuera D20 o Microlite o cualquier adaptación marranera de Runequest el sistema que elijas. Da igual, es Mundodisco.

Es una primera entrega, porque les quedaron ganas de más y sacaron GURPS Discworld Also, que aún no he tenido el gusto de leer, y es un compendio de todo el disco, todo. Sistema de magia, sistemas de patrones, habilidades, ventajas, desventajas, sistemas sociales, moneda, lagos de luz, agua seca, río Ankh, patricio, dragones de los pantanos, ideas de aventuras...

La suerte de que haya sido GURPS es que es el típico sistema que se lo traga todo. ¿Quieres hacer un juego de una peli, una serie, con zombis, magia, dragones, naves, superhéroes,...? GURPS tiene cabida para todo. A costa de ser un sistema muy lento de crear personajes tienes la capacidad de poder hacer ambientaciones de juego por el simple placer de hacerlas. No hace falta jugar GURPS Discworld, con tenerlo me llega.

El arte del interior es simplemente buenísimo. Toques de humor y, algo raro en GURPS, coherencia artística. El mismo dibujante (no me acuerdo de quién era) para todo el libro es algo raro para un libro de rol, y para GURPS aún más. Además que la calidad del dibujo es bastante buena.

¿Recomendable? Está en inglés, pero tiene dibujos. Y puedes aprender inglés, y es Mundodisco, y trae aventuras, y hechizos de la Universidad Invisible, y...
Profile Image for Molokov.
511 reviews4 followers
May 21, 2021
This has been sitting in 'Currently Reading' for over 3 years now. I just can't get through it, I've given up less than a 1/3 of the way through. Although I love Discworld, reading an RPG source book for it is not for me... it's just so DENSE. There's so much text and maths and it doesn't actually seem like playing this RPG would be fun at all. GURPS just has way too many finicky rules. I'm sure for RPG fans it's probably more approachable, but if this was a Discworld fans first foray into Tabletop RPGs they'd be well put off - I know I am.
Profile Image for Veiltender.
236 reviews2 followers
March 27, 2011
As role-playing books go this one is top-notch. Part of this is the wise decision by Steve Jackson Games to use the art of Paul Kidby in this book. The second Discworld RPG book doesn't use his art and I believe the book suffers from it. The book is moderately useful as a guide to the Discworld books, as you have to glean the crunch from the fluff, as it were. Some people might be turned off by the fact that the system used is GURPS. That is a legitimate difficulty. The other real problem with this book is not really a difficulty with GURPS or with this book or anything. The real problem is that humour role-playing is really tough to pull off. In the end I really appreciate reading this book, but am unlikely to ever try and start a GURPS campaign.

Rating role-playing games is a difficult thing. Since they are more tool-kits than books per se, I tend to give them lower ratings perhaps than other books, although not always.
Profile Image for Mike.
908 reviews34 followers
April 7, 2008
I really like this book even though I'm kinda "meh" when it comes to GURPS(Generic Universal Role Play System). This is a good Role Play book and gives a good overview of Discworld too. It's a source book and has a tiny section in the back that lets you use just this, no other GURPS books required, to run a Discworld campaign. Since The Luggage was originaly a device used by Terry Pratchett to keep his role players in the game(if they weren't paying attention it would run off and attack innocent people) I think this was almost inevitable. And I have to say that it was nicely done too.
4 reviews
September 9, 2016
Para amantes de Mundodisco y Terry Pratchett, un compendio de lugares, personajes y conceptos de la saga literaria adaptada para jugar al rol con el sistema GURP. Una de las pegas, es que presenta toda la ambientación ANTES que el sistema de juego, con lo que muchas veces hace referencia a valores y conceptos del juego que todavía no conoces. Otra, que no vienen aventuras de ejemplo. Pero la información que acumula (sin pretender ser una enciclopedia del Mundodisco) y las ilustraciones lo convierten en un pequeño tesoro para las fans de Pratchett
Profile Image for Leah.
6 reviews
Read
April 14, 2012
I'm really enjoying the breakdown of my favorite satire series into to gaming terms. Unique.
Displaying 1 - 7 of 7 reviews

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