Jump to ratings and reviews
Rate this book

Practical Game Design: A Toolkit for Educators, Researchers, and Corporations

Rate this book
PRACTICAL GAME DESIGN: A TOOLKIT FOR EDUCATORS, RESEARCHERS AND CORPORTATIONS introduces non-game designers to game design and commercial game designers to the particular requirements of serious and educational game design. This book introduces the reader to the information and tools to fund, staff, design and develop sensible, practical, producible video games, virtual worlds and alternate reality games. A comprehensive guide with solid, professional advice for those seeking to build practical games, the book includes discussions of specific design goals, techniques for achieving those goals, as well as building development teams and selection of game engines and tools. Finally, it covers budgeting and sources of funding from government and foundation grants to corporate underwriters. It also includes DVD of freeware and shareware tool and helpful author-created templates.

400 pages, Paperback

First published August 10, 2011

9 people want to read

About the author

Lee Sheldon

11 books2 followers

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
0 (0%)
4 stars
1 (100%)
3 stars
0 (0%)
2 stars
0 (0%)
1 star
0 (0%)
No one has reviewed this book yet.

Can't find what you're looking for?

Get help and learn more about the design.