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Paperback
First published April 1, 1999
All honor to al-Ashrad, he who watched the breaking of the Curse that the devil-touched Tremere laid upon the Blood. He who performed the Ritual of Creation, which kept the Children of Haqim strong through the many nights of their disgrace. He who forged the Fang of Kali and strung the Bow of the Sun. He who chains the storms and strikes down devils with his hand of iron. All honor to al-Ashrad, the greatest magician in the world!is a point hugely in its favor, as is the way Elimelech's Embrace date is just given as Ruth 1:3. But in the games I've played in, the PCs are lucky if they ever get to talk to the Prince of the city they're in, much less Sabbat Seraphim or Justicars or Inconnu monitors. They're fun to read about but they don't help me actually run the game.
None can withstand the might of El Diablo Verde. His execution of the awe-inspiring 450° Corkscrew Diablo-canrana™, a feat of athleticism seemingly impossible for a combatant his size, routinely brings the bloodthirsty crowd to its feet. His Chupacabra Helldriver™, while seemingly simple, is one of the most effective finishing maneuvers in the sport. His crippling Javelín de Infierno™, a tope suicida/ spinebuster combination, has sent mortals to the grave and weaker Kindred into agonized torpor. And when El Diablo Verde locks on the debilitating Calamar Gigante Clutch™… well, whatcha gonna do when the Largest Arms in the World of Darkness® run wild on you?All trademarks in the original. One of the common complaints about Vampire is that it always ends up as Superheroes with Fangs, which is not inherently a problem but is certainly at odds with the way the material is presented. However, El Diablo Verde and the idea of a wrestling federation filled with vampires and werewolves and changelings fits perfectly into that kind of World of Darkness, where shadow tentacles throw cars and people use Celerity to play wicked guitar riffs.