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192 pages
First published January 1, 1919
Nothing is harder, yet nothing is more necessary, than to speak of certain things whose existence is neither demonstrable nor probable. The very fact that serious and conscientious men treat them as existing things brings them a step closer to existence and to the possibility of being born.I have experienced just this motivation with the force of compulsion. The task is both poetic and practical: to help people, particularly myself, to see what is hidden by what they already see, the things within and beyond what is apparently there. For a child of 13 or so, to have one’s inarticulate intuition confirmed - that there is more to life than its surface - is profoundly important.
“As you well know, there are some who do not think well of the Glass Bead Game. They say it is a substitute for the arts, and that the players are mere popularizers; that they can no longer be regarded as truly devoted to the things of the mind, but are merely artistic dilettantes given to improvisation and feckless fancy.”
Game and discipline of the mind through meditation had become the truly characteristic values of Castalia…
To Knecht, therefore, this meant one more tie, one more counterpoise to his growing urge to renounce everything and achieve a breakthrough into a new and different sphere of life. Nevertheless, this urge developed inexorably. Ever since he himself had become fully aware of it – that may have been in the sixth or seventh year of his magistracy – it had grown steadily stronger.
There were stories of the lost boys, prodigal sons, that this had happened to, and I read them avidly. The return to the father, to what was good, was always such a magnificent liberation in these stories – I was perfectly aware that this was the only right and good and desirable outcome; but still, the part of the story that took place among the lost and evil souls was always much more exciting, and, if it were only possible to admit it, it was sometimes actually rather a shame that the lost soul had to repent and be found again.
…on a walk with my father I asked him what to make of the fact that some people thought Cain was better than Abel.
He was very surprised by the question. He explained to me that this interpretation was in no way new; it had emerged already in the earliest centuries of Christianity and been taught in various sects, one of which called itself the “Cainites.” But obviously, he said, this insane teaching was nothing but the devil’s attempt to destroy our faith. For if you believe that Cain was in the right and Abel in the wrong, then it follows that God was in error, or in other words that the God of the Bible is not the one true god but a false god.
At the end of class, Demian said rather thoughtfully: “There’s something I don’t like about that story, Sinclair. Read it through again, and test it out on your tongue: there’s something about it that leaves an insipid taste in your mouth. It’s the part about the two thieves. It’s magnificent, of course, those three crosses standing next to one another on the hill! But then this sentimental little tract about the good thief! He used to be a criminal, he’s committed God knows what crimes, and now he gets all mushy and performs these whiny rituals of self-improvement and repentance?! What’s the point of remorse if you’re two steps away from the grave, I ask you? It’s nothing but a sanctimonious fairy tale, treacly and dishonest, insipid and sentimental and obviously didactic.”
The Glass Bead Game is thus a mode of playing with the total contents and values of our culture; it plays with them as, say, in the great age of the arts a painter might have played with the colours on his palette. All the insights, noble thoughts, and works of art that the human race has produced in its creative eras, all that subsequent periods of scholarly study have reduced to concepts and converted into intellectual property – on all this immense body of intellectual values the Glass Bead Game player plays like the organist on an organ.
Certainly, what nowadays we understand by personality is something quite different from what the biographers and historians of earlier times meant by it. For them, [...] the essence of a personality seems to have been deviance, abnormality, uniqueness, in fact all too often the pathological. We moderns, on the other hand, do not even speak of major personalities until we encounter men who have gone beyond all original and idiosyncratic qualities to achieve the greatest possible integration into the generality, the greatest possible service to the suprapersonal.
[...] always there may be heard in these works a defiance, a death-defying intrepidity, a gallantry, and a note of superhuman laughter, of immortal gay serenity. Let that same note also sound in our Glass Bead Games, and in our whole lives, acts, and sufferings.
The poets told horrific fables about the forbidden, diabolic, heaven-offending keys, [...] the “music of decline”; no sooner were these wicked notes struck in the palace than the sky darkened, the walls trembled and collapsed, and kingdom and sovereign went to their doom.

„Ca orice idee mare, jocul acesta nu are propriu-zis un început, ci, ca idee, a existat întotdeauna... Ideea jocului este veșnică; prin aceasta a existat și s-a manifestat cu mult înainte de realizarea ei în practică”.


come to my blog!„Ca orice idee mare, jocul acesta nu are propriu-zis un început, ci, ca idee, a existat întotdeauna... Ideea jocului este veșnică; prin aceasta a existat și s-a manifestat cu mult înainte de realizarea ei în practică”.
„Regulile acestui joc al jocurilor se învață numai pe calea obișnuită, prescrisă, care cere cîțiva ani, și nimeni dintre inițiați nu ar putea avea vreun interes să facă aceste reguli ale jocului mai ușor de învățat”.
