Violent, strange saga spanning four continents and four generations. Araki's ideas are stretched increasingly thin, but there is still plenty of action and new concepts to sustain the interest of demanding Shounen Jump readers. Each part of Jojo can be read more or less independently, and has its own atmosphere and storytelling/art style.
Hirohiko Araki ( 荒木飛呂彦) is a Japanese manga artist. He left school before graduation from Miyagi University of Education.
He enjoys the baseball manga Kyojin No Hoshii (Star of the Giants); the video games Mario Kart and Bomberman; and likes Prince and other African-American singers, as well as jazz, rock, and rap.
El nivel de la serie sigue siendo altísimo, pero le voy a amarretear puntaje simplemente porque las batallas de este tomo no están resueltas con tanta originalidad ni ingenio como otras que pasaron hace poco. La pelea de Los Amantes está muy buena y es genial la idea de personajes "achicando" sus stands para entrar en la cabeza de Joseph, pero una vez dentro de la cabeza del viejo Jojo, ahí se vuelve una pelea más o menos estándar, resolviéndose al final a los bifes en vez de con alguna vuelta de tuerca extra. Aun así, entretenida sí que es. La pelea contra El Sol también es bastante original y divertida, pero acá me parece que el autor hace trampa (frente al lector) al resolverla de una manera no más que impredecible. También es bastante ingeniosa, pero como me hizo sentir un lector tonto (de nuevo), no me pareció tan cerrada. Y por último, la pelea contra Muerte 13 es de lo mejorcito del tomo, aunque parta de una premisa poco creíble como que los protagonistas compren un aeroplano y acepten llevar a un bebito con ellos para que le puedan curar la fiebre en otro pueblo. Pero si se acepta eso, toda la secuencia de sueños del mundo muerte y cómo va volviéndose loco Kakyoin para sacar a la luz al stand user son escenas buenísimas. Lástima que la pelea no termina con el tomo y que ahora tengo mucho sueño para mandarme un tomo más. ¡A ver si ahora sí retomo la serie pronto!
ugh forgot how sick the lovers was. i love the idea and steely dan WAS kinda hot SORRY. but nah they FUCKED HIM UP AND RIGHTFULLY SO. kakyoin MVP of the stand user. AND THEN THE SUN??? sometimes we need a little fun light stand user. all of them laughing?? its perfect. and now with death 13 - might be one of my favorite stands like HELLO. BABY STAND??? so good ... poor kakyoin tho.... everyone thinks he's crazy. also they saying joseph has gotten into all of these plane crashes but he is also 4-0 for SURVIVING them so......
This entire review has been hidden because of spoilers.
Las habilidades de los usuarios stand me parecen asombrosas, a pesar de todo ser muy bizarra, todo pertenece a su mismo universo, y me gusta como se están llevando las cosas.
Se que todo tiene una razón, y me gusta el tratamiento de tomar de referencia las cartas del tarot, siento que se puede tomar más, pero por el momento me está gustando.
Sigo con mi pensamiento respecto a los personajes y cual es su rol.
Cuando uno piensa que el manga no podría ir más lejos, utiliza un bebé para pelear, y más encima el poder que utiliza son los sueños, y tienen todo una volada mística buenísima. Las demás peleas no me llaman la atención, incluso el tipo del sol es un meta-chiste sobre como vencer a los villanos, pero lo del bebé es buenísimo por lo ingenioso.
As Jotaro keeps Steely Dan occupied, Kakyoin and Polnareff race against time to save Joseph from the Lovers Stand inside his brain - but their enemies just keep getting stranger, trapping them in the heat of a violent sun and threatening their sanity via the realm of dreams! Araki keeps the action bonkers and pace steady in this entertaining entry.
The fight with Lovers probably didn't need to be as long as it was. I've never cared about that episode of a show where the characters have to shrink down and go inside somebody's body. It didn't do anything for me in The Magic School Bus, Rick and Morty, or the wealth of other cartoons that trope has shown up in. It didn't do anything for me in Jojo. Sorry, but I did not care about little mini stands fighting with a fleshy background. Especially since any beatings the heroes take will be shrugged off in short order. From what I've heard this stand shrinking things never comes up again, so take that, Steely Dan.
What I did appreciate, however, was what was going on at normal size. Joseph being a goof-ass-joker is always a joy. And Jotaro coldly writing a list of things he's going to get revenge is one of my favorite moments. And then he just laughs when he's forced to take a beating, because that only means he's going to hurt Steely Dan even more.
If it had been anybody else from the crew who got infected, I'm sure he would've lost his cool and gotten a few digs in at their expense. But when grandpa Joseph is involved, there's no fucking around. It's only fitting that this encounter ends a 3 and a half page Ora Ora (the longest in all of Stardust Crusaders?). You don't hurt the older Joestars. You're gonna get your ass beat, and it's gonna be so satisfying.
The sun was good enough. I liked seeing the maps showing how far the lads have come. And I like seeing Joseph dick around with camels. I wish there were maybe a panel or two where the audience could figure the that the shadows were off before the gang does, but it's not a big deal. The whole thing is a bumper between meatier encounters. But I would argue that some downtime with the crew would have served that purpose better, rather than the non-stop conveyor belt of stand users. Don't get me wrong, the stand battle are clever and fun. But at this point a break would be appreciated. Give me some time with the crew having fun banter and experiencing the local culture. This stuff already happens in the margins of the battles. And it's clear that Araki has done his homework and is excited to share what he's found (even if he can come uncomfortably closer to caricatures). I'd love to get more time with that, rather than a short stand battle that most people aren't going to think twice about and will likely forget once something more memorable comes along.
Speaking of something coming along, death is a bit of a mixed bag for me. The stand user being a baby is pretty damn funny. But like the micro battle earlier, the dream stuff is not my bag. I just cannot buy that the gang won't believe Kakyoin. After all they've been through, where nothing is what it seems, it does not make sense that they would think Kakyoin is losing it. Especially since, to the best of my knowledge, Stardust Crusaders never has a false alarm for a stand user. It would be a unique and funny twist if Kakyoin were convinced that the baby was a stand user, only for something else to be going on.
At the very least, Kakyoin trying to figure things out single handedly has its moments. Getting to hear his inner monologue is welcome, since his character is the least established of the team.
This entire review has been hidden because of spoilers.
Battle Tendency is an often forgotten part of JJBA. It may not have many of the series' usual elements, like Stands, but it has one of the strongest plot arcs overall. The cast of supporting characters is also one of the best.