A martial artist, a former knight, and a sorcerer are caught in a necromancer’s evil plot.
The Knights & Necromancers series takes place in the world Alaentera, a planet ruled by sorcerers, necromancers, and immortals. Not that you have to memorise a couple of hundred pages of back history, family trees, or world-building trivia to make sense of the story. A story set in London doesn’t print the London A-Z in the back as an appendix, nor does it expect you to have to keep referring to it to make any sense of the protagonists’ journey, and I can’t imagine why fantasy authors keep doing something as dreary as that in their books.
But, I digress. Days of wild obedience features Cera, a scribe and a martial artist, Grace, a former knight native to the Atani continent, and Cadence, a veteran sorcerer, and they all end up in a bit of a messy situation. They get entangled in a necromancer plot that threatens to leave them all very, very, dead. They don’t want to be dead, which means we’re going to have conflict.
Which in turn means we're going to see martial arts, sword fights, sorcery, necromancy, and undead beasties wreaking havoc.
Oh, and a couple of marital squabbles. Those do sound less impressive than evil necromantic enchantments or undead giant wolves, but it’s all there.
Obviously, though, the marital brouhahas involve necromancy, reanimations, dead things coming to life, and live things coming to death, not arguments over the mortgage or how he keeps avoiding responsibility.
Baldur Bjarnason - that'd be me - is an Icelander who managed to flee the cold, hard, rock known as Iceland just as its economy was collapsing.
My past is of the usual mixture of boring and interesting, almost entirely boring to you because there's no way I'm telling anybody about the insane, stupid, stuff I did in my twenties or about my teenage nuttery.
No I'm not telling. Get over it. Make do with fiction.