PEAK-G extends beyond the first module by not only teaching new skills through positive reinforcement, but also teaching learners to use skills in new and different settings, and in creative and novel ways. The goal of this module is to create Generalized Generalizers, exponentially increasing the amount of information that is gained as learners move throughout the environment. Early skills, such as generalized imitation, requesting a variety of objects, and categorization are targeted early in the module. Towards the end of the module, generalizable academic and life skills are targeted, such as counting money, silent reading, as well as several important social skills.