As a longtime fan, since about age 6, of the original Hardy Boys stories, this was my first foray into this new series, which features a first person narrative, alternating between Frank and Joe. It was disappointing to see no mention of any of their longtime friends, not even Chet. It was bizarre to see no mention of their parents, only mentions of an "Aunt Trudy" without any appearance by her. Their new friends are a bit too politically correct in my opinion.
The boys and their dates, Daisy and Penelope, were excited to go on a new ride at their local amusement park, an expensive new one designed by a pair of brothers, famous for creating amusement rides around the world. The park was owned by the father of Daisy, Joe's date, who had mortgaged his house to finance this new ride.
Daisy arranged for the foursome to cut through the hundreds of people waiting so they could go on the first ride without waiting in line. About twenty people are let inside this ride, all by one attendant, "an older gruff-looking guy" named Cal. Anyone familiar with the older Hardy Boys books immediately would be suspicious of Cal based on the way he was described. On the first ride, just as it ends, everyone is shocked that the seat restraints holding another friend were cut and the girl who was there had vanished.
As soon as we learn this fact, the book jumps to a time six days later, and we learn that the girl is still missing. The Hardys are asked by Daisy to try to help, on the quiet, and they spend time talking to Daisy's father, Hector, and the operator Cal, and the ride designers, the Piperato Brothers, who shock everyone by appearing to be excited about the publicity due to the missing rider. They produced a video for the Internet calling it "The Death Ride" and seem totally unconcerned about the welfare of the missing teen.
Now it seemed obvious to me before I was 1/4 through the book who the likely suspects are, and while this is not new for Hardy Boy books to not be true mysteries in that regard, the boys' failure to even consider the obvious suspects was something they never used to do.
What troubled me was the lack of more than a tiny bit of detective work. I wanted to see what the boys did right after the girl disappeared. It seemed that the park would have video--set in 2013--that would show if she walked out of the park with or without anyone, for example. This was never mentioned. How could she have been taken out of the ride before it stopped, seems like a likely starting point. The old Hardys would have been going over the interior of the ride compartment to see if there was any other way out instead of the big doors they all entered, since they knew those didn't open. We don't even get to read about the police checking the machine over for such things.
The jumping ahead to a week after, was done later in the same manner. It's like they wanted to skip the central part of the investigation because they knew the key to the whole thing would need to be revealed in what they wrote. So we follow the Hardys talking to other teens, Cal, and the other characters mentioned, finding no answers, no real clues other than a connection between two of them that was hidden.
Unlike the old books, where Frank and Joe would move about from their home to a downtown hotel, to their boat, to another house in a nearby town, to a warehouse, to a restaurant, to a train station--and those places would be typical of the early books where they stayed in or around Bayport the entire story, this book seems to have them visiting very few places other than the amusement park and their school. The later books in the original series saw them traversing the globe, chasing after criminals, getting lots of frequent flier mileage.
Here they keep going on the ride over and over, learning almost nothing useful. We have far too much attention paid to the fact that Joe is "into" Daisy and that she seems to not be returning the interest.
The question of motive seems to never be a concern. The old Hardys would have quickly figured out who stood to gain from the girl's disappearance and focused on the proper suspect(s).
Another problem I had was the one scene where the two boys confront a suspect and as they seem to have caught him in a lie, suddenly we read that "The impact came as fast and hard as a bowling ball..." without learning the impact of what, just that our hero was grabbed and shoved and thrown into darkness, and that suddenly Joe was thrown in with him. The impact of what was never stated and it is really unclear how the boys, suspicious of the one person they were talking to, were suddenly both clobbered and captured by that one person, without putting up any sort of a fight.
Here again we have a much less dramatic ending to the "captured" part of the story. The old books would see the boys cleverly find a way to get out of the room in which they were trapped. Here, they quip about having a test at school that day, yell for help and almost immediately are rescued.
Then the Hardys are told that the police have found the key to what happened inside the ride. The Hardys had nothing to do with the discovery of this evidence, they aren't even around at the time. They aren't involved in any sort of hunt for the culprit as the police seem to do 88% of the detective work in this entire book.
The original stories were usually about 205 pages, the revised versions, written in the 1950s-70s were usually about 180 pages. I note that this entry checks in at 134. The cover art depicts a scene that isn't even close to anything that happened in the story, which is another weak point.
A good Hardy Boy story has the boys cleverly finding clues, chasing crooks, and really discovering the mystery of whatever. They don't have to get into a fight with bad guys, they don't have to have the bad guys attempt to kill them or hold them prisoner, and they don't have to travel across the country or around the world. They normally did some of these things in the older stories, but this book has them doing none of those things. If any young person read The Vanishing Game and liked it, I strongly suggest they get hold of one of the original, or revised, stories from 1927-1979 and see how much more exciting these stories are. To anyone who didn't think much of it, try an older story and see how much more involved the boys are in actually investigating and solving the crime. The difference The Vanishing Game and one of the original stories is much like the difference between sticking your toe into the water in a bathtub, or going swimming in the ocean on a warm summer day.