As the Norts and Southers wage war on the battle-torn world of Nu-Earth, the genetically-engineered soldier, Rogue Trooper, continues to search for an antigen which will restore his bio-chipped comrades to life.
These continuing adventures of Rogue Trooper and his biochipped comrades, Bagman, Helm, and Gunnar, seem to spin their wheels while continuing to entertain. Rogue's quest to get his fallen biochipped comrades regened into new bodies brings him back to Milli-Com, when peace talks between the Norts and Southers are interrupted by a third party.
Unknown to all, it is really a race of aliens who want to conquer Nu-Earth. The aliens approach Rogue with the promise of ending war for all time. All that he has to do is eliminate 34 key figures and peace will follow, or so they promise him. After fulfilling several of the hits his quest takes him to the ancient planet Earth, where he learns the truth in a slapdash way. What had been a huge sprawling epic seems to stop abruptly, and it seems an inorganic way to end what should have been a big bang of an ending. Oh well.
The writing is good and the artwork is solid, especially Jose Ortiz and Chris Weston's. This is fast paced, action packed stuff low on the search for literary credibility and high on fun. Comic books try too hard to be taken seriously nowadays. Not everything has to be sophisticated “adult literature”.
I thought that the Choose Your Own Adventure style stories at the end of the book were a lot of fun, especially the ones which require you to roll a die and use the score to determine where you are going. Neat stuff. This volume kinds of wraps things up well enough and would be a fine stopping point. There is a fourth volume in this line which is aging to perfection in my backlog as we speak. I hope to read it someday.
2.5 to be fair. Gorgeous art (say what you want, I love Steve Dillon), some intriguing ideas, but a lot of confusion and lack of direction in the plot and the way the events unfold. I think it’s clear they didn’t really know how to continue the comic. I won’t spoil the ending, but it screams “ok, let’s wrap it up all now and call it a day” from a mile.
The third of the collection of Rogue Trooper stories from 2000A, this one has Rogue on an alien planet, searching to find a cure for a virus that is preventing his comrades from regenerating properly. As he navigates an alien world full of alien creatures, he finds many foes; and the occasional ally. Then, he discovers a plot that would mean the end of the Southers in the war.
But in a twist, the plot instead leads to peace between the Norts and Southers. But just as the peace treaty is signed, aliens appear to threaten both of them. Rogue sets off in pursuit but is persuaded, in turn, to become an Angel of Death for the aliens and is given a list of targets.
In the end, Rogue fulfils his mission to the aliens; but at what cost? Will his buddies get the life they deserve to have? As for Rogue, his final fate will remain unknown.
Somewhat more repetitive compared to the previous books, this book was more of a slog to get through, for most of the action takes place off Nu-Earth and it was on Nu-Earth that Rogue was in his element.
A decent Rogue Trooper collection with some cool ideas. It can't have been easy to keep coming up with new ideas for the strip and there's some very interesting set-up for the 'Hitman' storyline involving space aliens and a list of 12 assassination targets for Rogue to teleport around the universe to take out. The episodic 'Hit 1', 'Hit 2' etc. format was really drawing me in but then everything gets mopped up in what seems a very rushed fashion. It has the feel of a cancelled TV show, allowed one last episode to frantically wrap up all its threads in an awkward manner. As usual, the 'bonus stories' at the back of the book (collected from one-off specials and annuals) is much patchier than the main strip too (although the 'sometimes in war there are mistakes' story is very poignant).
There's some great artwork along the way though (Steve Dillon doing Rogue is a very good thing), just a shame the story feels so truncated just as it's getting going.