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Darkhold: Pages from the Book of Sins #2

Darkhold Pages from the Book of Sins Issue 2 November 1992

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Sam, Louise and Vicki are the Darkhold Redeemers! With the intent to save the world from an arcane evil, the crew tracks down a man who’s threatening to set off a bomb on a “fallen and lost” America!

Comic

First published November 1, 1992

7 people want to read

About the author

Chris Cooper

245 books24 followers
Chris Cooper is the legendary lowbrow artist better known as Coop. Born in Tulsa, Oklahoma and currently making waves in Austin, Texas, Coop is a trailblazer in the Kustom and Hot Rod community, renowned for his iconic grinning devil and provocative devil girls.

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Displaying 1 - 3 of 3 reviews
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78 reviews43 followers
January 3, 2023
so far this series is just eh. i don’t love it or hate it, and right now it’s not something i’d want to re-read. hopefully it gets slightly better as i continue on.
Profile Image for Richard Dominguez.
958 reviews124 followers
August 14, 2021
Darkhold: Pages From the Book of Sins #2 is a very interesting read for a comic book that isn't "superhero" based.
Reading like something from Lovecraft's Mythos, the story revolves around 3 characters Sam (private investigator), Montesi (seer) and The Professor (Occult expert) as the try to stop the Darkhold pages from being used.
The artwork is not very impressive compared to now or even then (1992), but I have no problem at all sacrificing art for a great story and this story was great. While the story apparently runs over a series, this issue is a complete story, which is nice for a change.
Well worth a read that held my attention from start to finish.
Profile Image for Matthew Ledrew.
Author 70 books63 followers
April 20, 2015
Ah, see, now this is more like it.

As regular readers may recall, I was not impressed with Darkhold #1. Only the fact that I knew this series reached wondrous depths could make me return.

Darkhold #2 was one of the first comics I ever read, when I was probably a little too young to be reading it. As such it holds a certain nostalgic charm for me, but in addition to that the writing of Chris Cooper ages very well, and this story is possibly more relevant today than it was in 1993.

In begins where the last issue left off, with the mysterious dwarf that hands out Darkhold pages giving one of them to Thorton, an arsonist recently out on parole. The page is a spell that not only summons a hell hound, but also allows the user to be lead to whatever he desires most. In this case, it gives the arsonist access to a Gamma Bomb, one of the most powerful man-made weapons in the Marvel Universe and the device responsible for the creation of the Hulk.

It is in this that the book finds the stride that would make it one of the most memorable parts of the Marvel U: it's ability to show real characters and real consequences to the epic, heroic actions of the heroes in the Marvel Universe. In essence, to become the Marvel Universe The X-Files.

The villain of the comic is an out-of-work General who happily supplies Thorton with the Gamma Bomb, hoping that when it is set off it will be blamed on terrorists and unite America in a way not seen in the 1990's, against a common enemy. This is particularly meaningful in a post-9/11 world, when we have seen displaced anger and accepted racism as a result in terrorist attacks. And, as odd as it was, it did unite America as a nation.

The story sets the Marvel Universe as the backdrop for a more impressive and dark take then I think could have been found in any superhero comic even to this day. And hey, here's a plus: No Ghost Rider! That's right, editorial mandates are gone (at least for the time being), and no sooner are they gone then we get a great story. I'd love to say that I'm surprised.

5/5. Highly recommended reading. A must for comic fans and non-comic fans alike.
Displaying 1 - 3 of 3 reviews

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