With this sourcebook you will be able to create any sort of martial artist that you can imagine, as the d20 rules presented within greatly expand the horizons of the monk, allowing him to become perhaps the most versatile and diverse class available.
Enthusiastic writing, good art, and pertinent ideas. I couldn't recall seeing a monk's handbook prior, so I acquired this one. Mongoose Third Edition books seem to be a superior value to D&D Second Edition handbooks because they can show more possibilities.
Younts deeply contemplated playing a monk and delivered the goods. Ironic that he would claim it was the last word on D20 martial arts, but went on to write TQM 2, detailing upper-level prestige and Monk class advancement subjects.
Hats off to Ian Barstow since I felt no urge to edit this supplement. I recommend this to the monk player, but more to the DM, as a source of Oriental Adventure seeds. If you feel the urge to write a monk fantasy story, this book is an excellent reference.