Inferno is a role-playing game set in the world of Victorian fiction. A world where one might encounter the creations of Charles Dickens, Bram Stoker, Conan Doyle, Jules Verne or HG Wells. A world where Victorian engineers and scientists have achieved successes beyond their wildest imaginings, a world of steam planes, difference engines and intercontinental pneumatic train lines.
Inferno is a theatrical game played out on a grand stage. Characters are larger than life, villains are dastardly megalomaniacs, conspiracy is piled atop conspiracy and the fate of the world hangs by a thread.
Play as a member of the secretive Inferno club, and plunge into a Victorian world of conspiracy, magic, technology and power. Create extraordinary inventions, command spirits from beyond the veil, weave webs of influence, or thwart villains with pluck and courage.
Four members of the inferno club
This Quickstart includes the basic rules, a set of four pre-generated protagonists and a complete scenario - 'The Threat from Above' in which the protagonists race to save Britian from an aerial menace with the fate of Europe hanging in the balance. The Quickstart is liberally illustrated with 19th century artwork.
Inferno uses an updated version of the Card of Fate system, originally seen in the classic UK indie RPGs Duty and Honour, and Beat to Quarters. Key features of the Card of Fate system are
Stake setting brings real drama to every challenge, be it social, skill or combat based Group challenges place an emphasis on teamwork and collaboration A focus on conflict, rather than task resolution keeps the action moving One core mechanic used across all tests Discard your dice, and play with a pack of ordinary playing cards
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The full version of Inferno is still in development. You can follow its progress on the Amazing Tales website and the InfernoRPG Patreon.