To start with, I really wanted to enjoy this tale – despite the fact that August Derleth had always written a lesser imitation of Lovecraft’s works and subverted HPL’s Cthulhu Mythos (a term Lovecraft didn’t invent himself) from alien creatures/a universe that were indifferent to mankind to a good guys vs. bad guys God/Satan overture that was as far away from Lovecraft’s concepts as one could go, the basis of this book seemed to promise quite the adventure – a mysterious wizard-like professor, putting together a team to go around the world to locate and destroy the top organization that worships Cthulhu and eventually Cthulhu himself! From Arkham to Innsmouth to South America, you had all the exotic locales in place for a killer Indiana Jones-like ride. The breakdown of the story seemed interesting as well – five interconnected stories or chapters, each told from the viewpoint of one of Professor Shrewsbury’s companions as they are introduced to the Professor and pursue a singular adventure (until all of the companions join up at the end). The fact that one of the companions happened to be of Innsmouth blood, conflicted over assisting or defeating the Professor’s plans, only added to the possibility of some great suspense and layering of character complexity…and yet…
There was too much that, like the ending,” torpedoes” (bad pun, that) the thrust of the tale. Each character’s chapter is essentially a duplicate of the rest – they are approached by the Professor, given a dictionary-like run-down of the mythology of the Ancient Ones, the Elder Gods, and all of their servitors, get stalked by Deep One half-breeds, succeed in their particular mission, and then narrowly survive by taking in a magic potion and using a magic whistle to summon escape. This is the same for every chapter until the final one. There is absolutely no deviation in the above; you feel like you are rereading the same chapter over and over again, the only difference being that the names of the places and characters have been changed. The same descriptors are maddeningly repeated from chapter to chapter – ichthyic and batrachian for the Deep Ones, for example, and the same quoted phrases from the Necronomicon. (Also, first time I have ever seen the adjective “yellowly” used) Although admittedly, Lovecraft never truly gave his characters any personalization beyond a quick pedigree of credentials and career, it was sorely needed here, to differentiate the characters as individuals, to humanize them and flesh them out. The last member of the team got the most attempt at this and would have been the most interesting member of their enclave (being of Deep One blood) but again, beyond the perfunctory collection of letters that explain his true heritage and some nebulous dreams of being with his kindred Deep Ones in the sea, the opportunity is missed.
Finally, there is the ending – shades of defeating Sauron in Lord of the Rings! Talk about a letdown. All this buildup to find Cthulhu (they actually summon up Abdul Alhazred himself to assist!) and confronting him should have been rooted in absolute horror, action, and suspense, yet at this climactic meeting, we get instead the usual bland description of the isle of R’lyeh, black stones, slimy ground (and the oft-quoted, “non-Euclidean geometry” of the structures), and a great door that a tentacled, squishy mass comes out of (you know who). The heroes retreat back to a ship to watch as a (I would assume this wouldn’t be a spoiler as the chapter stories were originally published in the 40’s and 50’s, and collected in the early 60’s, but to be safe, I’ll space out the next sentence with the proverbial SPOILER warning)
SPOILER BELOW!!!
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nuke (I kid you not) puts an end to the island and (hopefully) Cthulhu. Godzilla would not have been pleased….
Probably the best attempt in this book was the second chapter. At times Derleth “gets” the Lovecraft mood, and here he did a fair job with it. A return to Innsmouth, two of Shrewsbury’s hired hands disguised as half-human/half-Deep Ones (nice idea!), building on what actually happened AFTER the Lovecraft tale Shadow Over Innsmouth. There is definite suspense here, as they investigate the mysterious sub-culture of the decrepit town in a mission to stop its new head. This chapter alone musters plenty of energy and mystery that the rest of the novel fails to match, and was definitely my favorite read from the whole book.
It’s a decent enough read for a fan of the genre , as I am, realizing you are getting Lovecraft lite, but boy, what this premise could have been…