Max Axiom, super cool super scientist extraordinaire, is back in action in these nonfiction graphic novels! Using the powers he acquired in a freak accident, Max demonstrates and explores these science, technology, engineering, and math STEM concepts in ways never before experienced in the classroom. See firsthand how cool and exciting science can be!
Relying on his engineering skills, Max Axiom helps his nephew and his friends to design a better skateboard. The youngsters want a board that carves tighter, catches more air, and turns tighter and quicker. After making modifications and trying out his ideas, Max goes make to the drawing board and makes even more plans. The graphic novel depiction of Max's inventions makes the engineering plans easy to see and understand--plus this is practical science.