A band of reluctant time travelers find themselves trapped in a future where time travel has left the world in ruins. There, they become prisoners of the Time Games, a gladiator arena that steals people from different points in history and forces them to fight for the pleasure of the crowd. Our heroes struggle to survive the Games and escape from this nightmarish apocalypse, but with no way back, the future may be their only hope. The Accelerators Volume #1: Time Games compiles individual issues #1-6.
I don't typically read this kind of graphic novel (time travel) but it was gifted to us and to my surprise I enjoyed it. Found it interesting that you only moved forward in time (at least in this volume) so you cannot change what has already happened. This might change ~ on to volume two.
In Accelerators Volume 1: Time Games, a group of unwilling time travelers are trapped in a future that has been destroyed by time travel.
The Time Games is a grizzly fight to the death of all kinds of people from Gladiators to knights to even a ballerina. The unwilling participants are stolen from their time periods and are forced to fight until they die or until they're the last ones standing.
After escaping from the Games, the only way they can go is further into the future, as instructed by an eccentric old man. Although the group isn't at all convinced, they can only have hope when it comes down to it and follow whatever path that they are being led down.
I don't read comics very often. In fact, the only comics I remember enjoying thoroughly was the Archic comics. This comic is amazing, though. Time travel is something I'm very interested in and I will always pick up a book concerning time travel. When I saw that this book was up for grabs for free I decided to go out on a whim and pick it up. I'm super glad I did because now I can't wait for the second one, which I will be starting as soon as I finish this review.
This was the first idea published by Blue Juice comics and you can tell how much heart and soul and sweat they poured into this comic to make it a whopping 5/5 for their readers.
DISCLAIMER: I received this book in exchange for an honest review. All opinions herein are of my own and are not swayed by any outside factors.
This is a perfectly fine way to waste an hour or so. Fun take on time travel, twisting it into just being able to move forward but not back. We also get the joy of gladiator style games where we can watch English Red Coats battle against Conquistadors, Knights fighting with Nazis, and other out of time combatants. The art definitely stands out in here, with some great panels of action and beautiful backgrounds.
We do run into the usual problems with time travel, mainly being how does the course of history change when you pull these people out of their times. They try to cover it by saying since they were able to do it, then it has always happened. But, still you are dealing with the idea that someone is there one second and gone the next, someone is going to notice. It's a tricky thing in stories that deal with this concept. I think they did okay as long as you just accept time travel as a thing that happens.
I don't know if I'll jump into the next volumes, but I at least had fun with this one.
Honestly, it was a bit too fast paced and oddly timed for me. No real good character development, and I found the plot a bit weak. The dialogue is cliche, and droning. The art is standard; clearly talented people working on this but the end result feels clunky.