Patience is the virtue of the gamekeeper. Waiting for the right moment to strike anything that threatens the balance between man and nature. He is nature's remedy to man's disease. Brock lives a quiet existence as Gamekeeper on a secluded Scottish estate, until paramilitary mercenaries storm the estate and kill Jonah Morgan - the owner and Brock's friend. Now, Brock faces his dark past and the events he had sworn he'd forget. Obliged to avenge Jonah's death, Brock must leave his tranquil life and journey deep into an unfamiliar, urban underworld. But as he gets pulled in deeper, it's difficult to tell who has more power, Brock, the man, or the animal within.
Andy Diggle is a British comic book writer and former editor of 2000 AD. He is best known for his work on The Losers,Swamp Thing, Hellblazer, Adam Strange and Silent Dragon at DC Comics and for his run on Thunderbolts and Daredevil after his move to Marvel.
In 2013 Diggle left writing DC's Action Comics and began working with Dynamite Entertainment, writing a paranormal crime series Uncanny. He is also working on another crime series with his wife titled Control that is set to begin publishing in 2014.
Well, that was surprisingly good. Guy Ritchie (creator of movies like "Snatch" and "Lock, Stock and Two Smoking Barrels") pens a great comic story.
A mercenary hit team conducts a mission to retrieve a mysterious file. As they terminate the residents, they miss someone-the Gameskeeper. A former Chechen hunter, Brock, has a debt of honor to the slain owner. His quest for vengeance is awesome.
I appreciated much of what the Gameskeeper had to say about hunting and stalking. It did have some merit. The violence was well done and, for such a simple story, the overall story was quite entertaining.
Is this a work of comic art? No. Is this a game-changing new story? No. It is something that has already been done, multiple times, in cinema and literature. That being said, it does not detract from the visceral "fun" factor. A quick and entertaining read. The artwork is also quite good. I don't know if this is Ritchie's only foray into the comic world-but if the stories keep being of such entertainment, then consider me in.
A grim and gritty tale of revenge. It reads like a movie, it can easily translate itself into a movie. In all intents and purposes, it serves a pitch and story board since director Guy Ritchie developed the concept. Andy Diggle adapted it Mukesh Singh provided the art.
It was an easy read, as one can be amazed as how the main character makes killing so easy and effortless. He is a force of nature, killing game and humans without prejudice.
It's not that I don't like action movies in theory, it's just that so many of them are dire in practice. Gamekeeper employs so many cliches and stolen ideas that it comes off as a ripoff of most of the worst examples of the genre. It isn't even recognisable as the work of Guy Ritchie, lacking the humour and puzzle-box plots of Lock Stock or Snatch. It's just a straightforward man-who's-lost-everything-goes-looking-for-revenge story.
In the introduction, Ritchie says he'd like to film it, which I hope he doesn't for 2 reasons. Firstly, it's all been done before, mostly by the low budget, humourless, irony free, straight-to-rental type film. Secondly, and more importantly, it shows that he completely disregards the comics medium and sees it, like so many film producers, as just a form of storyboarding. Admittedly this is not a great work of comic literature that I'm defending, but like all comics it's a work created in and for a specific medium and to transpose or adapt it for cinema should not be seen as a complement to good comics but as an insult to the validity of the medium in its own right.
I will say one thing for this book - the color work is gorgeous. The sunrise on the first page is beautiful, and the color work throughout is very impressive. The story is less impressive - the book is a movie plot in comic form (Guy Ritchie details this in the foreword), of a fairly straightforward action movie. Nothing flashy, nothing complicated. Some decent action beats, but ultimately nothing memorable, beyond the coloring. A game keeper with a dark past gets pulled back into action after repercussions from events a decade earlier. It feels very much like a Jason Statham action movie, and would probably work fine on film. But it does very little to justify its presence as a comic. Knowing it was written specifically as a selling tool for a movie just makes it that less attractive of a book.
Picked this up on a whim during my first visit to the local comicbook store, more based on the vivid colors of the panels than anything.
The art is well-done, helping the action to flow well. There was a little bit of confusion in transitions here and there, but nothing major. Most of it felt very natural. The storyline was quite intriguing, and I found it harder and harder to put down as I read more. It got a bit heavier in the exposition than it needed to in some parts, but nothing too bad.
3.5/5 though I rounded it up to a 4, because it was a good enough story with great enough art to make me want to look for volume 2.
This story should have been much better than it was. The dialogue was terrible. There was so much unnecessary swearing. And you know it was unnecessary because no one uses the "C" word unless you are trying to just shock people (my opinion, I'm told thats a west coast thing).
The plot jumped around and had not actual connections. The flashbacks were done well, but the current story didn't tie them together well enough.
The ending didn't end with killing the main bad guy. It ended about 2/3 of the way up the chain.
The main character being almost an animal (innocent in his killing) was interesting, just not executed. There were flashes of good development, but that's it.
This is Guy Ritchie's break into the graphic novel format and it reads like an action film. He wants to make a film of the comic and my highest praise would be that I would want to go see it. It's not an original story but there's so few original stories these days.
Just randomly picked this up from my local library as I like trying different genres of graphic novels. While the art work was really good and the story average it was ok and not great or gripping.. I could finish the book but I wouldn't be searching around for a sequel .