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World of Warcraft Programming: A Guide and Reference for Creating Wow Addons

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The #1 bestselling programming book is back with updated andexpanded coverage of the newest release of WoW! World of Warcraft (WoW) is currently the world's largestmassively multiplayer online role-playing game. The newest release,"Wrath of the Lich King," has created a demand for updatedinformation on writing addons. This eagerly anticipated editionanswers that request and is an essential reference for creating WoWaddons.

Written by a duo of authors who have each contributed a numberof successful WoW addons, the book offers an overview of Lua andXML (the programming languages used to write addons) and includescoverage of specific pitfalls and common programming mistakes-andhow to avoid them. Valuable examples show you detailed aspects ofwriting addons for WoW and demonstrate how to implement addonconcepts such as variables, slash commands, secure templates, andmore.


World of Warcraft insiders share their techniques for writingaddons for both the latest version of WoW as well as the new Wrathof the Lich King expansion set
Guides you through the specific nuances of the WoW API with theuse of detailed examples
Discusses ways to distribute and host your WoW addons so otherscan download and use them
Explains how to respond to events, create frames, and use theWoW API to interact with the game
You'll be well on your way to creating exciting WoW addons withthis comprehensive reference by your side.

Note: CD-ROM/DVD and other supplementary materials arenot included as part of eBook file.

1440 pages, Kindle Edition

First published May 5, 2008

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About the author

James Whitehead II

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