He didn't get onto the most lucrative interstellar mission for the money--Paxon came to be reunited with the woman he loves. But his high-stakes journey takes him to a savage world full of the galaxy's most dangerous game, where the gravity can turn your bones to powder. And the reunion isn't all he hoped for, when they find themselves on a ruined vessel in a deteriorating orbit above the planet, trapped with their own alien prey on the Fernando Baldó
Mike Richardson is an American publisher, writer, and Emmy-winning producer. In 1986, he founded Dark Horse Comics, an award-winning international publishing house located in Milwaukie, Oregon. Richardson is also the founder and President of the Things From Another World retail chain and president of Dark Horse Entertainment, which has developed and produced numerous projects for film and television based on Dark Horse properties or licensed properties. In addition, he has written numerous graphic novels and comics series, including The Secret, Living with the Dead, and Cut as well as co-authoring two non-fiction books: Comics Between the Panels and Blast Off!.
when I bought the first issue I thought this would be an awesome miniseries, with amazing world building, aliens and oddities. turns out it was more Alien than Terra Nova (yes, I liked Terra Nova, judge me all you want), which was still cool, but slightly disappointing. it's a shame it's only a miniseries, as it feels like it has so much more to be discovered and it could be explored a lot more. I guess that if you're okay with the limited world building provided by short stories and you like space and aliens, this is definitely a read for you.
This was a by-the-numbers pastiche of Alien and nothing more. The mission even has its version of Ash/Burke, who sabotages the ship, apparently for money. The characters have no agency, they solve no puzzles, they merely run and scream while things happen to them. Tedious.
This was very much like Alien with some relationship drama tossed in for good measure. There were some cool monsters and the art wasn't bad, plus there were some suspenseful moments as well. I liked it overall, but it is about what you'd expect.
A pastiche of starship disasters in the orbit of a planet whose high gravity has only the slightest bearing on the overall story. The story is overstuffed with characters, but only because it wants to have a high body count. But that means the main characters aren't particularly memorable, and never do enough to really root for them. But if you're looking for aliens, explosions, and lots of people doing everything you always yell at the movie screen for them doing, this will scratch that itch.
OK - Some really nice background artwork. Would recommend as a quick read if you like sci-fi comics. A fairly straightforward plot of crew stuck on a failing space ship with alien monsters, awaiting rescue...but who will survive?
It's the future. An Earthlike planet has been discovered and it is mined for resources by private companies who vie for the potentially lucrative contract to conduct the transport, mining and research operations. One man, after his girlfriend leaves him on an earlier expedition, decides to also set out to find her and make amends.
HOWEVER - Considering it is a 3 year journey there, 3 year rotation on the planet and 3 years return journey - that attitude can be considered either really romantic or really creepy.
Anywho they meet and something goes wrong. Cue survival thriller in space akin to Alien, Aliens and Gravity.
A page turner but not a prize winning read. There are elements that aren't explored, too many 2d characters and few opportunities taken to develop them. That said, it was an entertaining story, reminiscent of the late night TV reruns of blockbusters that crept out of 1980s Hollywood.
I would be curious to see the world we get a glimpse of revisited as that seemed the most interesting aspect of the story. At least from what little we are delivered in the first and last chapters.
The description reads like Dead Space with a side of Alien and it works in its favor. My only frustration was that it should have been longer. Things should have been able to develop more organically and it would have helped create a better atmosphere with tension. Everything happens at a breakneck pace, which was good because it never dragged, but it also meant that the alien was attacking them almost constantly. I stopped being scared of it early on. Conversely, the world-building is very thorough which is great, but it does highlight the thinness of the characters and action. With that said, it's still a pretty good standalone.
I normally enjoy Bechko and Hardman's work, but this was tired and cliché ridden, a "trapped on a spaceship full of monsters" story that fails to do anything new or interesting.