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Games on Symbian OS: A Handbook for Mobile Development

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"Games on Symbian OS" is the only guide to highlight the gaming opportunities presented by the Symbian OS platform, with particular emphasis on the creation of mobile games in C++ using native APIs. Jo Stichbury leads a field of industry experts to provide the reader with detailed information about the key APIs used to create games. The book includes a broad introduction to games on mobile phones and describes the various ways of creating and playing mobile games. It also provides clear code examples and discussion, with information about how to optimise code for best practice. The authors use standard techniques to relay information (tables, diagrams and code samples) as well as cross-referencing between chapters and, where necessary, to other books in the Symbian Press series and beyond (e.g. to SDK documentation). "Games on Symbian OS" does not focus solely on Symbian C++; readers will also learn how to create mobile games for Symbian OS phones on other platforms such as N-Gage, Flash Lite and J2ME. Highlights writing native C++ games on Symbian OS Smartphones Java games; designing a game for multi-play; and, using phone specific hardware services to make interesting games. Read "Games on Symbian OS" and discover your potential to develop mobile games on Symbian OS.

406 pages, Kindle Edition

First published January 1, 2008

About the author

Jo Stichbury

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