Save over $40 off the individual list prices on this amazing package deal combining the new edition of Peterson and Davie s Computer Networks: A Systems Approach 4th Edition with the best selling sockets programming ancillary, TCP/IP Sockets in Java, Second Edition. This sockets programming ancillary is a quick and affordable way for students to gain an easily-accessible and to-the-point overview of the Java networking APIs. Combining this tutorial-based sockets programming guide with the core textbook in computer networking provides students with focused and expanded instruction in key sockets programming which will expedite their mastery of the tasks and techniques essential to learning practical applications of sockets programming Java.
Practical guide, clear explanation. The only drawback is the Java version is too old (less than Java 8 - which is widely the standard now), making many example implementations wrong/too verbose sometimes.
Awesome book that can help you refresh skills in sockets and also acquire some new knowledge. I guess you can read this book if you tried to play with sockets by yourself and you want more deep knowledge. Still, this book is not a "recipe for all". There's no answer for "How to create multiplayer high performance game based on sockets", but you can combine knowledge from this book to find the answer.
I was hoping I was just missing something about how painful Java network programming seems to be (even the NIO API), but unless this book is just full of lies, apparently not. I'm also definitely not the book's target audience (way too much into material), but that's not really its fault.