A young serial killer named Slaughterhouse Smith sets out on a vendetta against Jacob Marlowe and anyone who shares his name, leading a bloody path toward Halo Industries in Los Angeles. A Graphic Novel. Original.
Librarian note: there is more than one author with this name
Joe Casey is an American comic book writer. He has worked on titles such as Wildcats 3.0, Uncanny X-Men, The Intimates, Adventures of Superman, and G.I. Joe: America's Elite among others. As part of the comics creator group Man of Action Studios, Casey is one of the creators of the animated series Ben 10.
Still feels like Casey and Phillips are trying to turn a toxic asset, incomprehensible superheroes, into something readable. The stories are fine, the art's good, but it's hard to figure out what the purpose of all these random former alien hunters is. Nice to see Voodoo and Maul (not that either are ever called that by the others in the book) reunite with Spartan and Grifter (who also go by their given name), and go after a common enemy. Still, I'm not sure where it's going, but I'll keep reading.
Spartan has negotiations to expand the Halo Corporation into China. He unknowingly becomes the target of the grandchild of a former mob boss who just found out that Emp killed his grandfather. His grandfather had superpowers that the young man inherited. He is now gunning for anybody named Marlowe. The National Park Service is working on catching him.
Lord Emp/Jacob Marlowe has ascended, and now Spartan inherits the mantle and fortune to change the world. He starts utilizing Halo as a Super-Corporation. Capitalism being the engine of the 21-century.
Continues to have good characterization and to tell surprising stories (here, surprisingly brutal), but this volume is just a bit too decompressed to carry the same high level of excitement as Casey's first offering. (I liked it better after a second read and wasn't as troubled by the decompression.)