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Introducing HTML5 Game Development

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Making video games is hard work that requires technical skills, a lot of planning, and--most critically--a commitment to completing the project. With this hands-on guide, you'll learn step-by-step how to create a real 2D game from start to finish. In the process, you'll use Impact, the JavaScript game framework that works with HTML5's Canvas element.Not only will you pick up important tips about game design, you'll also learn how to publish Impact games to the Web, desktop, and mobile--including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels. Set up your development environment and discover Impact's advantages Build a complete game with core logic, collision detection, and player and monster behavior Learn why a game design document is critical before you start building Display and animate game artwork with sprite sheets Add sound effects, background music, and text Create screens to display stats and in-game status Prepare to publish by baking your game files into a single file

122 pages, Kindle Edition

First published February 17, 2012

11 people want to read

About the author

Jesse Freeman

11 books

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Displaying 1 - 2 of 2 reviews
Profile Image for Mike Benner.
25 reviews3 followers
September 12, 2014
This is a great book for building your first game using the ImpactJS framework. It is very focused and walks you through all the basics of creating your first game. if you are looking for game theory or general game development information you should likely look elsewhere.
17 reviews
January 29, 2013
It was ok,
if you interested on impactJS or already have one.
title recommendation : introducing impactJS as HTML5 game framework
Displaying 1 - 2 of 2 reviews

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