Divided into 4 chapters with different aesthetics - aerospace, military, pro sports and salvage - this book features black-and-white and full-colour images of sports cars, big rigs and off-road vehicles.
This was a book first introduced to my by my brother - he has always been the more artistic of the two of us and I have to say the one who has the eye for science fiction vehicles - (he was the one who got me in to collecting Papertiger books but that is another story).
So he introduced me to the work on Scott Robertson and the incredible machines he creates. So when I discovered he had collected some of his work and created this book I have always wanted a copy of it for myself (my brother was getting a little tired of me asking to borrow it time after time).
So you can imagine my delight at finding this in the second hand shelf of a local comic store - I think it was either part of a collection they were selling on or was a part-ex either way I think there were scorch marks from where I took it off the shelf.
DRIVE, the latest book from Design Studio Press is a collaborative effort between Scott Robertson and two of his students at the Art Center College of Design: Annis Naeem and Daniel Gardner. It's a great idea to have an art book as a portfolio.
This book is about cool cars and awesome rigs. It's a 176-page hardcover with a very nice cover.
The pages are just loaded with concept sketches, paintings and 3D models. Four basic vehicle types are featured as chapters, namely Aerospace, Military, Pro Sport and Salvage. Within each chapter, you'll see fast cars, off-roaders, juggernaut-type vehicles, a few bikes, and other sleek mean machines. This book is a valuable resource for ideas with its immense variety. There are so many ways you can design chassis, wheels, suspension, exhaust, etc.
The concepts are good looking, inspiring and sometimes surprising -- the first vehicle looked like a frog. Through the multiple thumbnail sketches provided, you can see how the design evolved at different stages until it's finally painted or modeled in 3D.
Speaking of 3D models, they are impressive. And there are lots of them in the book. Tremendous amount of detail are included in the models, before they are textured, lit and finally rendered in a photo-realistic manner. It's amazing to see the vehicle when everything is put together, with all the cuttings, wirings and parts. The result is a vehicle that looks believable and like it has character.
Artist commentary is also available throughout to give a sense of what they have to work with and how they think.
DRIVE is a book I'll recommend to anyone who likes concept vehicles.