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From the Shadows

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For 4-6 Players, Levels 9-12:

Deep beneath the foundation stones of Castle Avernus, Azalin the lich hatches his plots.

The grand conjunction is coming, when all the lands and lords of Ravenloft will be set free upon the realms of man.

Azalin does not intend to let this oppurtunity slip by. All he needs are a few deadies.

Fortunately, there is a party of adventurers nearby....

This is the first of two adventures that feature Azalin the lich and Strahd von Zarovich in their eternal conflict.

This module contains complete floorplans for Azalin's dark home, Castle Avernus.

From the Shadows will take characters to places they've never been before - places spoken of only in hushed whispers and terrifying legends.


This is the 5th module in the Grand Conjuction Series.

Here are the other modules in the Grand Conjuction Series, listed in the order of play:

Night of the Walking Dead - Levels 1-3
Touch of Death - Levels 3-5
Feast of Goblyns - Levels 4-7
Ship of Horror - Levels 8-10
From the Shadows - Levels 9-12
Roots of Evil - Levels 9-12

It should be noted, that many Dungeon Masters have noticed that if they run the adventures in the order written, they end up needing PCs of level 8-10 for the second sign of the Hexad, yet PCs of level 3-5 for the third sign of the Hexad (etc.).

The solution to this continuity problem is to simply change the order of the hexad to suit the levels.

Just change the order of the Hexad Verses to match this, (in the order the game modules are listed above), and you will be able to run a Grand Conjunction Campaign without this problem.

It should be noted that the Hexad and notion of the Grand Conjunction was started after the first few modules had already been published and the prophecy was retroactively applied to those.

64 pages, Paperback

First published December 1, 1992

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About the author

Bruce Nesmith

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Profile Image for Bret.
323 reviews6 followers
October 24, 2015
This is an okay module. It tries to fit an overall story arch into a dungeon crawl setting. The conversion to Pathfinder from 2nd Edition was pretty easy but VERY time consuming. And how 12th level PC's can take on a 18th level Archlich and survive, I'll never know. TPK anyone?
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