Open innovation and crowdsourcing are among the hottest topics in strategy and management today. The concept of capturing ideas in a hub of collaboration, together with the outsourcing of tasks to a large group of people or community is a revolution that is rapidly changing business culture. A Guide to Open Innovation and Crowdsourcing explains how to use the power of ideas and people outside your organization to turbocharge your innovation. Failure to embrace these approaches could mean getting left behind Written by an international team of the most eminent thinkers, writers and practitioners in the field, it -what open innovation and crowdsourcing are -how to manage virtual teams and co-create with outsiders -how to handle legal and IP issues -how to get started with open innovation in your business -common mistakes and pitfalls to avoid With corporate case studies and best-practice advice, A Guide to Open Innovation and Crowdsourcing is a vital read for anyone who wants to find innovative products and services from outside their organizations and overcome the practical difficulties that lie in the way.
Paul Sloane read Engineering at Trinity Hall Cambridge. He came top of Sales School at IBM, became MD of Ashton-Tate UK, VP International for MathSoft and CEO of Monactive. He now writes, speaks and gives workshops on lateral thinking in business, creativity, innovation and leadership. He is married and lives in Camberley in Surrey. He has three grown-up daughters. He is a keen chess and tennis player and he plays keyboards in a rock band, the Fat Cats. He has written a series of lateral thinking puzzle books, many co-authored with Des MacHale, published by Sterling Publishing. They have sold over 2 million copies and been translated into many languages. He has also written two management books, published by Kogan Page, and many articles for blogs and websites. He manages the Lateral Puzzles Forum where puzzlers can set and solve lateral puzzles.
Very insightful if you're interested in crowdsourcing platforms, what works, what doesn't, how to encourage participation etc. Right now, I am working on building a platform like that, hence the book was very very helful.