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Shadow, Sword & Spell: Player by Richard Iorio

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New to Shadow, Sword & Spell? Have you walked the sun baked desert of The Shimmering Sands? In either case, brave hero, here is the book you have been searching for. In Shadow, Sword & Player you will find options, enhancements and additions to enhance your New skills and modifiers New combat options, including rules for ocean and aerial combat Rules for fantasy races A system for creating martial arts that are as unique as each character Bloodlines and the benefits of being a descendent of a mythical hero Rules for social status, family status and honor and much more! Pick the rules you like or use it all. With Shadow, Sword & Player you can enhance and modify your game however you choose.

Paperback

First published March 24, 2014

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Richard Iorio II

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202 reviews1 follower
January 27, 2015
Originally posted at Throat Punch Games, a new idea, everyday!

Product- Shadow, Sword & Spell: Player
System- 12*
Producer- Rogue Games
Price- ~$5.25 here
TL; DR- Hard to follow the last book, but still well done. 93%

Basics- You know what players want? Lots more options! This is another splat book in the same vain as Shadow, Sword & Spell: Expert. It covers a ton of new additions to the system from rules about honor and reputation to new options for martial arts. The biggest change in this book is the change from human-centric to now introducing the full gambit of new races.

Mechanics or Crunch- I really like this one for its mechanical additions to the system. The 12* system really expands itself nicely into all the new subsystems, skills, and mechanics. I also enjoy the addition of templates for quicker character generation. The system is pretty easy to build characters, but the templates really do add a nice touch to the system. Well done! 5/5

Theme or Fluff- S,S&S:Player adds a ton into the system, but this book doesn't add as much to the story. S,S&S:Expert added the world to the game. S,S&S:Player does have story for all its elements, but it's less than the last supplement. Not bad, but it's hard to keep up with a whole world. 4/5

Execution- S,S&S:Player shows that Rogue Games has grown as a company. It's still the smaller book style with nice spacing, but now with better art! The production quality on this one is much nicer than the previous books. Well done! 5/5

Summary- This book is a good book, but the victim of how good S,S&S:Expert was. The production quality is better, but there are fewer stories in this one than Expert. However, if you're a player and your GM has made his/her own world, then Player have some amazing options for you! Also for less than a Happy Meal, this is well worth it. 93%
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