A product plan left behind documents the creator's descent into a parallel world or maybe simply madness.The third and final chapter of The Liminal Cycle. A story about persona, identity, liminality, and voice. An existential road trip towards dissolution and finality. A path from nowhere through nowhere toward no place.
As an inventor, creator, product manager, CEO, CTO, writer, and artist, I’ve contributed to establishing and promoting standards and practices like PDF, DVD, podcasting, ARGs, and digital video. I’ve designed apps for iPhone, iPad, and Android platforms [1] [2] [3] and authored screenplays, white papers, and books on technology, sci-fi, marketing, and gaming.
Since the mid-80s, I’ve staged and managed large-scale Alternate Reality Game (ARG)/transmedia projects using diverse media, including print, phone, email, video, film, and digital platforms. My work has been featured in The Wall Street Journal, The New York Times, LA Times, CNN, PBS, BBC, Audible Original (named the best of 2024), and many other outlets. (Links to articles available.)
My transmedia project Ong’s Hat is recognized in academia and the gaming industry as the first proto-ARG. It has been profiled in Games(TM), Slate, Thoughty2, Gizmodo, and BBC, among others. The Incunabula Papers CD-ROM is part of the Bibliothèque Nationale de France digital art collection.
I also co-founded the Greylodge Podcasting Company/GLOR, an independent media site covered by Wall Street Journal, MSNBC, Boing-Boing, Dangerous Minds, and more.
If you want to explore beyond Unexpected Doorways to Impossible Spaces, Stone Stairs that suddenly appear along mountain paths that seem to shift, road trips down strange highways where the journey is better than the destination. Statio Numero is for you.
Rob C This place looks familiar, except for the subtle changes