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Game Development Bibliography

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The gaming industry has grown at an enormous rate over the last decade with global game revenues expected to reach $68 billion by the end of 2012. With some basic development skills along with some gaming knowledge and a good idea, anybody can make a wildly successful game. The books in this bibliography have been carefully selected to cover every aspect of game development, including artificial intelligence, physics, graphics, math, assets and animation, networking, and game engines. Learn all about these topics in this bibliography that taps into the resources found in Safari Books Online.

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First published September 6, 2012

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