It is the year 1262. After saving Ciri from the Brokilon dryads, Geralt ventures north. At the same time a war breaks out with Nilfgaard, a war that would end with the battle of Sodden Hill, which would supposedly claim the life of Yennefer of Vengerberg. The realms of the extreme North remained neutral, and the land is relatively peaceful. The Principality of Malleore, where this story is set, lies on the banks of the Braa river in the foothills of the Dragon Mountains.
The small, heavily fortified castle of House Creigiau is located on the bank of the Crea, one of the Braa’s inlets. The mountainous region was ideal for shepherding, so the Barons of Creigiau spent centuries trading in wool. However, around 1251, the castellan Lazare convinced his Baron to switch to logging instead. This industry fuels the busy shipyards of neighboring Kovir. Esterad Thyssen, the king of Kovir, and his wife Zuleyka are the followers of the “Good Book” and its author, the prophet Lebioda. It is likely that trade relations with Kovir brought the cult to Creigiau. As it is often the case, the peasants did not abandon their worship of older, pagan deities, like the locally revered leshy.
What starts out as a conventional monster hunt almost immediately grows into a mess of politics and state and love and justice. It's kind of all over the place, tricky to follow through, and even once you do it's not that worthwhile. The ending rather makes me think that the setting and the character are more idealistic and happy than most people give them credit for, something they don't quite seem to understand here.
It was ok. If this story wasn't about Geralt and it was just a fantasy story with random characters, it'd be bland and a chore to read, now that there's Geralt and some familiar things here and there, it's just an ok read with nice artwork. Wouldn't be bothered with it unless you're a perfectionist on reading anything that has Geralt in it.
What begins as an info dump with dozens of names thrown at a reader who likely played the game years ago and never read the Witcher books, turns into a serious plot. I know I don't remember all the names, but thankfully the story gets easier to follow mid-way. Rulers that don't produce heirs are pretty much screwed in this era and if you throw a deadly monster in the mix you get a very believable Witcher side quest. The fights are spectacular, though the preparation is just as well drawn. If you like the paranormal combined with a medieval setting, it's easy to enjoy this comic.
The Witcher Geralt receives a mission to kill a leshy that has been plagueing the lands of Baron Bryton de Creigiau. The plot thickens when it turns out that the creature he is supposed to hunt is Anton, now a werecat as a result of a curse from his own brother Bryton. The latter wanted revenge for his wife Lady Searlait who, after a miscarriage, cheated on him with Anton and got pregnant.
Historia nie porywa, jest dość przewidywalna, chociaż autor na wszelkie sposoby próbuje ją skomplikować. Jedynym plusem jest wybór lykantropa - nareszcie nie mamy do czynienia z wilkołakiem! Mimo wszystko to nadal za mało, aby akcja mogła bardziej zaangażować.
I've jumped into The Witcher with this graphic novel/comic knowing hardly anything about the universe. I like the art style and the plot but the writing didnt flow for me. I'm hoping the books will sit better with me.
A fairly short interactive graphic novel (that came with my copy of Witcher 1 on Steam) that features Geralt taking a job to hunt a Leshy. The interactive parts made it slightly more interesting than if this were just a traditional digital comic, and I really liked the art style. However, there was a lot of information/names/mythology dropped quickly, and for me, as someone who is in the middle of consuming all of the various Witcher content, it was a lot to try and follow, but I still generally understood everything happening.
Reasons of State possui uma trama bem mais política do que aventuresca o que pode levar à frustração de alguns leitores.
Diferente dos livros, há uma imersão maior nas questões de Estado e como os monstros e maldições intereferem em tais, porém, não é tão bem elaborada quanto como nos livros. Talvez pela transposição de mídia, talvez por não ter sido escrita por Sapkowski.
A arte de Galek parece ter sido engolida pelos efeitos de computador, não fica parecida com os games e nem dá noção de seu estilo.
(3,9 of 5 for decent Witcher comics) The story is nice, bit confusing in manners of who's who (the family ties), but there is good part of "witchering", drama and action. The art is different from what you know from Dark Horse stuff, it's more painting-like and "European". The panels and scenes could be sometimes confusing, though.
Сюжет тут на рівні прохідного сайд-квеста із гри, героїчний характер Ґеральта взято звідти ж. Та ж на оцінку найбільше вплинув малюнок, що є доволі середненьким. Мабуть, спокійно можна пропускати,тим більше, що світ ігрового канону ця історія не розширила аж ніяк.
The overall family story was told in way which was a bit too hasty for its complexity,but the interactive comic(available in GoG's witcher goodie pack) that cd project did for the first parts was a really cool Idea ! Overall the whole reading had some decent witcher vibes :)
Got this as a digital interactive comic when I bought Witcher 3 on GOG. It's interesting and the sound design sounds deliciously oldschool, the story wasn't that amazing but I did like the overall atmosphere with when looking at it as a whole.
É uma história bem padrão de witcher, segue a fórmula do autor que a CDPR aprendeu tão bem, mas não traz junto nenhum carisma que traga alguma afeição aos personagens. Achei, no entanto, o traço muito lindo.
Entretenida novela gráfica que me ha hecho recordar, varios años después, el videojuego (más que los libros o la nueva serie de Netflix) de The Witcher.
The art was nice, but the plot was kind of a mess, and the phrase “reasons of state” was repeated far too often. It’ll sure it was meant to be thematic, but it just felt forced.