Like Taiyo Matsumoto's prior works, Tekkon Kinkreet and GoGo Monster, Sunny focuses on children who exist in a world that is straddles the line between fantasy and reality.
Once again, the kids in Sunny are spunky, sad, pensive, shy, and eccentric children who are, one way or another, abandoned, or misunderstood by adults. But unlike Tekkon Kinkreet, which is more manic and energetic, and GoGo Monster, which is more dark and suspenseful, Sunny is a bit more grounded in reality, and that somehow makes it more poignant.
There's no summary of the story on the back cover, and no narrator to explain where and when Sunny is set, and what it's about. Instead, Matsumoto lets the story unfold as it will, solely through pictures and dialogue.
The "Sunny" of the title refers to an old Datsun Sunny (a.k.a. Nissan Sentra) that's left abandoned in the yard of the Star Children's Home. Some of the kids at the Star Children's Home use the car as a playhouse, where they imagine driving to wherever their fantasies take them. For white-haired rebel without a cause Haruo, this abandoned car lets him imagine himself as an outlaw on the run. For newcomer Sei, he imagines driving back to Yokohama, to the home of his mother who has abandoned him.
As we get deeper into the story, unanswered questions linger in the air: Why have these kids' parents abandoned them? Are they orphans, or just children left in a temporary foster care situation? And are they fully aware of the bleak future ahead of them, and will their lives somehow, someday be 'sunnier' than their current circumstances?
With its mix of expressive ink/wash strokes and organic watercolor washes on flat color backgrounds, Sunny shows a new phase of Matsumoto's evolution as a graphic storyteller. The characters are stylized, the perspective that he uses to frame his characters are a bit warped, and the color palette is mostly washed out, somber earth tones, as if he's recording events of years past remembered through a curved, yellowed lens. It makes for a dreamy, mesmerizing reading experience.
What keeps Sunny from being a preachy, downer of a book is Matsumoto's exuberant drawings, and how he depicts the innocence, imperfections, and energy of his young protagonists. You keep reading because you want to see how he expresses his characters' fierce will to live; to live on their own terms.
Also, a word about the production values of this edition -- VIZ really pulled out the stops to produce a lovely hardcover book filled with tactile delights and thoughtful details. From the creamy, textured paper of the cover to the seamless interpretation of the original Japanese sound effects into English text, VIZ's edition almost outshines the original Japanese edition.
It's hard to say where Matsumoto is taking this story, because it's not outside of the realm of possibilities that the story could veer into more surreal, darker territory later in the series. But this first volume is an intriguing introduction to a haunting story about childhood that's not for children.