My usual word associations for science fiction, especially regarding prose, are dry, factual, impersonal, straightforward. John Crowley turns these assumptions of mine on their head, offering a text that excells in the whimsical, lyrical, mysterious, introspective. I find the choice of style appropriate, as the novel deals with a post-apocalyptic Earth - a popular setting, usually dealing with the immediate aftermath of the catastrophic events leading to the death of civilization as we know it. Engine Summer is focused instead on the long term effects and paints a society more than a thousand years into the future, where technology and science have been replaced by myth and tribal relationships. The prose of the novel reflects this by a style reminding me of ancient Greek or Scandinavian epics.
There's a time in some years, after the first frosts, when the sun gets hot again, and summer returns for a time. Winter is coming; you know that from the way the mornings smell, the way the leaves, half-turned to color, are dry and poised to drop. But summer goes on, a small false summer, all the more precious for being small and false. In Little Belaire, we called this time -- for some reason nobody now knows -- engine summer.
The passage suggests the coming of winter, the probable dissolution of the last pockets of humanity populating the world.
Rush That Speaks is the hero of the saga, and in keeping with the traditions of these old tales, he is on a hero's quest - one of self-discovery, of understanding the world around him and of finding out his destiny in it. Growing up in a tightly knit community of people that call themselves truthful speakers ( we really mean what we say, and we say what we really mean ) he has an early fascination for saints and holiness. More than keepers of tradition and storytellers, the saints are the source of wisdom, of knowledge and emancipation. Rush channels his natural curiosity into the search for answers, sometimes to questions he is not yet aware that exist. A poignant and understated love affair marks his early years in the tribal maze, with the departure of his girlfriend giving him the final impulse out of the safety of the nest.
This nest, Little Bellaire, struck me as very rigid in its class system and in its traditions. The reasons are not made immediately clear, and I would recommend patience, as the science stuff, the disclosures, are left for the very last chapters in the novel. Basically, everybody is expected to follow a predestined path in life, one that would ensure survival of the tribe and peace. Rush That Speaks strikes me as the avatar of non-conformism, of the rebel who cannot accept dogma blindly and needs to reason the "why" of the things around him.
Path is like a snake, it curls around the whole of Little Belaire with its head in the middle and the tip of its tail by Buckle cord's door, but only someone who knows Little Belaire can see where it runs. To someone else, it would seem to run off in all directions. So when you run along Path, and here is something that looks to be Path, but you find it is only rooms interlocking in a little maze that has no exits but back to Path -- that's a snake's-hand. It runs off the snake of Path like a set of little fingers. It's also called a snake's-hand because a snake has no hands, and likewise there is only one Path. But a snake's-hand is also more: my story is a Path, too, I hope; and so it must have its snake's-hands. Sometimes the snake's-hands in a story are the best part, if the story is a long one.
His elders warn him that his chosen path is a dangerous, potentially unhappy one :
"Remember, Rush, there's no one who would not rather be happy than be a saint."
This sadness will accompany Rush on his epic journey through an abandoned North American continent, where only the big highways remain to mark a heavily forested landscape hiding the puny remains of our modern civilization. Rush will meet various characters along the way, most important of these being Blink - a Buddhist philosopher / saint, hoarding the last books salvaged from the past, some scavengers among the ruins of ancient suburbs and hypermarkets, and most importantly - his former girlfriend, now a member of a different tribe, one that seems to mix a flower-power attitude with some Sapphic mystery rituals that involve drugs and a secret deity. The chapter where Rush is finally accepted into this community was the most confusing part of the novel for me, but by the end of the journey I got a satisfying explanation of said events. So I guess it was a job well done on the part of the author presenting science as mythology.
The book is full of symbols and metaphors: at one point Rush goes to literally live inside a huge head. These small details, and the beautiful language / imagery raised the story for me from three to four stars, as I found the plot OK, but not all that original. Originality is overrated anyway, it's how you tell the story and how you connect with the audience that counts. Here's the way Crowley puts it:
The better you tell an old story, the more you are talking about right now.
And I love how he gets philosophical about the nature of time without getting into astronomy or the theory of relativity:
That it could ever be like that again -- well, it's like smiling over the sadnesses of your youth, and being glad they're all quite past [...] Time, I think, is like walking backward away from something: say, from a kiss. First there is the kiss; then you step back, and the eyes fill up your vision, then the eyes are framed in the face as you step further away; the face then is part of a body, and then the body is framed in a doorway, then the doorway framed in the trees beside it. The path grows longer and the door smaller, the trees fill up your sight and the door is lost, then the path is lost in the woods and the woods lost in the hills. Yet somewhere in the center still is the kiss. That's what time is like.
One final quote, that will mark my departure from the realm of Engine Summer, hopefully only to return soon for another Crowley book:
Blink told me once that in ancient times they said a thing was holy if it made you hold your tongue. We said a thing was holy if it made you laugh. That's all.