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Adventure Gamewriters Handbook For Commodore

This book is for owners of the Commodore 64 who are anxious to program their own adventure games. You'll learn the techniques used in adventure game programming. Included are step-by-step instructions on how to program adventure games as well as three full adventure games. This book contains everything you need to program your own adventures! (Description written by PowerofDreams)

225 pages, Paperback

First published March 1, 1985

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J. Walkowiak

2 books

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