oooooo... the eeriest of the eerie, The Crown of Shadows! and what exactly is a crown of shadows? well, the wearer of this fell crown becomes the Dread Lord of All Shadows. and what exactly does that mean? well, shadows become solid and are now at your beck & call - to dance, to fight, to search for magic keys, to battle man and woman (and poor little children and headstrong teenagers as well), to wreak havoc and to bring down terror amongst your enemies. i want one! i can think of a lot of things i could accomplish with this nifty crown. besides, i grow tired of this crown of thorns.
dark, devious, delicate, occasionally despairing, often delightful... this fourth installment in the Locke and Key series is yet more imaginative, high-quality adventure. kudos, creators! this series is surely one of the finest achievements in graphic novels birthed in the new millenium. the art is typically splendid - vivid, beautifully colored, often happily surprising. the sight of a giant-sized Tyler opening up the Key House like it was a dollhouse - opening it up from the inside - was worth the price of admission. just as well-done: a marvelous opening battle between two swirling ghosts (with two very different agendas).
Joe Hill's writing remains top-notch. this volume has less characterization than previous volumes and often feels like a non-stop whirl of action. all of that is accomplished perfectly. but he remains a writer of depth; in between and during the adventures, we see Kinsey continue to form tangible, supportive, rather off-beat friendships and we continue to see the impact of her literal removal of the ability to feel either fear or sadness. rather a mixed bag, that. we also see the drunken mother... remain a drunken mother. not a whole lot of wish fulfillment there. the mother is sympathetic, sad, pathetic, and monstrous - all at once. good job on that, Hill.
so yes: Volume 3 is great. a great series! no complaints.