Be forewarned: This book is BRUTAL.
No, really. It's brutal. While the descriptions are never over the top - for the scenarios involved, the prose is remarkably restrained and lets the reader's imagination fill in the horrifying details - the situations themselves are horrific and the physical violence done is immense. If you have a weak stomach and/or a strong imagination, you may not want to read this book.
Then again, you may want to, because for all its brutality, it's inventive, engaging, and fast-paced - a really ripping action-adventure tale with a fascinating sci-fi spin.
The Breach combines the trappings of your typical action-adventure thriller - a mysterious organization, some evil terrorists, an everyman hero with a dark past - with some great sci-fi elements that I haven't seen used very often. The titular Breach is the best of these - a rip in reality caused by a large particle accelerator, out of which THINGS appear from time to time. These things are seemingly alien artefacts or technologies...but we know so little about the Breach, let alone what comes out of it, that anything is possible, really.
These Breach Entities form the basis of the entire novel, in a complex, interweaving plot that will throw you for a loop about three times by the end. It's all about control - who has what Entity? Who's using which for what purposes? What the hell is going on here, anyway? Lee keeps you on your toes throughout, throwing curve balls all the way through, so that even when you think you know what's happening, something comes along to surprise you. The Breach Entities also act as convenient deus ex machina elements - allowing, say, an inexhaustible supply of arms and ammo - that are actually internally consistent and totally acceptable given the storyline. Well played, sir.
The sheer brutality of the novel is echoed in the prose, which is a little overly analytical at points - do we really need to know how many feet away that boulder is? - but which suits the conspiracy-thriller genre well. The scope of the violence, and the depth of the torture, is unnerving, but it also enhances the book's sense of urgency, and drives home the point that everything that's happening is INSANE, and twisted, and utterly dangerous to the world.
My only real complaint - the only thing that really dings the book down from being a 5-star "bloody good romp" of a story - is that the end is just...disappointing. It's not an ending at all; it's a setup for a series. Yes, the loose end of the Entity is tied up and the bad guys get what's coming to them, but...what the heck? All this, for THAT? It's not just a lot of sizzle for very little steak, but it seems as though the whole escapade was petty and self-serving, in the end...both within the context of the plot, and as a way to set up further adventures for Travis Chase. Boo. That said, though, that lack of conclusion and the teaser chapter for the next book have pretty much ensured that I'll read Ghost Country eventually, just to see if it's as wild a ride.