Kal is ready to leave his strange home and is about to embark on a journey to even stranger worlds.
After four years of exile, he can finally escape into the metaxia, the unspace between universes, and explore alternate Earths.
Supremely advanced cultures and natural wonders of immeasurable beauty await him. However, there exist also worlds mired in social decay, and those filled with dangerous, exotic forms of life.
Armed only with defensive nanotech and a computer pad, Kal travels from one alternate Earth to another. Navigating the infinity of possibilities, he embarks on a new kind of voyage, a voyage along the catastrophe of notions.
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Tria attempts to cheer Kal up by suggesting that they visit a world with unusual physical properties. Needless to say, the world turns out to be even more unusual than they anticipate.
Voyage: Embarkation Episode #10 "Unpossible" is about 2,500 words long.
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Voyage: Embarkation
Episode #1 "Setting Sail" - February 11, 2013 Episode #2 "Longing" - February 14, 2013 Episode #3 "Just a Game" - February 18, 2013 Episode #4 "Tria" - February 21, 2013 Episode #5 "Corporeal" - February 25, 2013 Episode #6 "Norselands" - March 14, 2013 Episode #7 "Duality" - April 11, 2013 Episode #8 "Benevolence" - May 9, 2013 Episode #9 "Nanogen" - June 6, 2013 Episode #10 "Unpossible" - June 27, 2013 Episode #11 "Requiescence" - July 25, 2013
I grew up in a small town in northern Illinois, west of Chicago. After graduating high school, I dual majored in English Literature and German Language at a small, Midwestern liberal arts college. After undergrad, I turned my eyes towards exploration, and spent many years in Japan, Thailand and Hawaii.
Nowadays, I live with my partner near Seattle, Washington, where I work in the gaming industry.
I love stories. I’ve long been fascinated by video games as a storytelling medium, and I love exploring different cultures, discovering the different underlying stories that different groups of people tell themselves, the stories that define who they are and how they perceive the world.
I complained in the previous review that we didn't see enough processing from Kal about what happened on Ansyz, but this lays my fears to rest.
Scared of what could happen to any other populated worlds Kal visits, he plays it safe - visiting only dead and decaying worlds. Tria pushes him to explore a strange world they've found, in order to get over what happened on Ansyz.
Instead they find a crazy world of paradoxes, which renders Kal's pad unusable. Kal and Tria must work together in order to escape.