Returning to the world of semi-linear paneled art, the three sheroes from the previous Curie Society volume are back in another...well, semi-interesting adventure. The second installment of this triple nerd team-up tempts the reader with initial whodunnit vibes when a fellow Curie Society member who is an Indian (Punjabi) living in France gets poisoned. However, instead of trusting the audience with a drip-drip of useful clues so we get a chance to solve it ourselves, we get a pretty predictable villain reveal in the final third. The science fiction/design/engineering for gadgets and wearables is also just not as fun or intriguing as it was in the first volume of the series.
"Could the problem be the nostalgia-tinted memories of our initial introduction have tainted your review of this comic book?" Okay, fair question. Possibly. Or it just might be that "Eris Eternal" suffers from a combination of pacing issues, cliched villains, and an easily forgettable slew of side characters. The action scenes and coloring are a slight improvement in comparison to the first Curie Society adventure (good on line artist Ms. Liao), but they aren't in service to a better story. So, yeah. Recommend if you really like the three WoC introduced in the first volume and want to learn more about them while getting a loud splashes of S-C-I-E-N-C-E, but skip it if you are hankering for an engaging story.