ViewScream is a live-action game designed for play with video-chat software like Skype or Google Hangouts. Three to five players assume the roles of desperate people trapped in a world of high-tech horror: crew members going insane aboard a damaged starship; scientists in research labs, hunted by their own creations; or futuristic data-thieves on the run from soulless security drones.
The characters are separated by quantum anomalies, hostile xenomorphs, or tentacled horrors beyond human comprehension -- and they need to work as a team in order to survive. Since they can't reach one another in person, these characters must communicate by using viewscreens throughout the ship (just as the players communicate via video-chat software). The situation is complicated by strained allegiances, old hatreds, and dreadful secrets that emerge during gameplay.
Players never refer to their characters in the third person; they remain in character the whole time. A typical game session lasts 60-90 minutes.
Will you betray your shipmates? Will you work with them, even though some of them may be guilty of horrific crimes? What happened to the rest of the crew? How many minutes do you have before it happens to you, too? Can you escape, or will someone find your mangled corpse floating in the void?
Rafael Chandler writes novels (The Astounding Antagonists, Hexcommunicated), video games (SOCOM 4, Rainbow Six: Lockdown), and tabletop role-playing games (ViewScream, Pandemonio). He's a metalhead, kaijuphile, gamer, and gorehound.