Offers an introduction to the fundamentals of modeling, applying materials and maps, applying realistic lighting, and effectively integrating animation. This book also focuses on interior scenes, introducing 3ds max modeling techniques for radiosity and efficiency; approaches to materials and mapping; and the software's animation controllers.
Tutorial muy práctico para aprender con profundidad todas las técnicas de modelado, materiales, iluminación y FX de 3DS. Muy recomendable. No es un manual, es un tutorial