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Channel U

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Aliens, Dragons, Zombies!!!

YOU are sitting at home flipping channels on the prototype television that your father's company invented, when you come across Channel U. In only an instant, you are pulled into the television and trapped inside. Now, you are the hero of the story and in order to escape back into reality, you must choose to be a captain on a starship and defeat a ruthless race of aliens, OR travel a medieval land and slay the fiercest dragon ever known, OR try to obtain the cure to save humanity from the zombie apocalypse.

Your choices lead to 20 endings!

Explore-A-Quest is an exciting series, created by author Anthony Lampe, which features a diverse selection of interactive adventures all staring YOU!

You can read these adventures in any order you decide!

From sci-fi and fantasy to mystery and fairytale, this family-friendly series is fun for readers of all ages!

Whenever you crave adventure, open a book and Explore-A-Quest!

Explore-A-Quest Titles:

Channel U
Once Human
Missing Money of Altevia
Peacemaker: The Absorbing Rock
Ariona: The Bounty Hunter
Hunk and the Hydra

104 pages, Paperback

First published September 15, 2013

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6 people want to read

About the author

Anthony Lampe

14 books13 followers
Anthony Lampe is the creator and author of the Explore-A-Quest interactive adventure series.

He lives in Southern California with his wife and children.

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Displaying 1 - 3 of 3 reviews
Profile Image for Aaron.
160 reviews1 follower
August 9, 2014
A collection of three short interactive fiction stories wrapped around a central theme. I found the stories generally enjoyable, but too short. Suitable for pre-teen children, but it ends way too quickly for my taste.
Profile Image for Lexxi Kitty.
2,060 reviews476 followers
January 9, 2016
A free book. Vague desire to read a choose-your-own adventure. So, I test it. Since it is free. Curious if the author's language is something other than English as this seems vaguely oddly worded at times. No matter.

You are a boy (no I'm not, shut up) who has decided to, against your parents orders, try out a brand new 80 inch television. Almost instantly you are trapped inside and a mirrored version of you is in the real world. Ordering you around. And so . . you are given three "shows" you can be the lead star in.

I picked Science Fiction first. Ended up captain on a star ship. On a rescue mission. Awkward stilted dialogue commences to fill the page as I continue.

Um. Big evil aliens suddenly start talking to you. Then the ensign cuts off the communication. Um. (A) there was no directive from the captain, you, to accept or initiate communications; (B) there is no indication that the alien ship is forcing their communication in (there's an "incoming message" but no "accept" or "deny" type command, message just plays); (C) the ensign cuts off the communication without waiting for you to tell the ensign to do so or to do anything. One example of the awkwardness of the book.

"Their weapons are nearly at maximum power," the ensign begins, "we need to act now, sir." Example two of awkwardness. Begins? The ensign has been communicating his thoughts for a while now. On these aliens. heh. Dangerous situation, huge alien ship is powering weapons, captain asks how powerful the ship is (or more exactly a question of whether or not the ship is a match). Ensign answers with a long story about how evil the Phantoms are. And how no one has survived. Um, so are they a match or not? Ensign did not answer the question.

Good grief. Powered up alien. You reach a decision. You crew argues with you while the alien is all set to kill you and your ship. Bad crew! Bad!

Bloody awful shields this ship has. Shesh. Completely unacceptable. Completely. Might as well have tissue paper as shields.

ARRRRRgh. Stop with all the "you ask" "states" "says" already. Shesh. It's driving me insane, and adding to the awkward wording.

Um. heh. "Emergency Bi-Separation". heh.

"Their shields are set to absorb our laser blasts . . . " hmm. At no time have I had the option to use laser blasts. Only torpedoes. What does it matter if their shields can absorb something I have not as yet used?

Right, so the other two adventures/television shows are "Fantasy Adventure" and "Horror Adventure".

"Fantasy Adventure" was competently written. It was even, to a certain extent, interesting.

Hmm. "Zombie Experience" aka "Horror Adventure" is also competently written. Apparently I chose the least well written story line to begin my examination of the book.
Profile Image for Sheryl.
17 reviews4 followers
December 22, 2013
This book is a new and fun take on the classic choose your own adventure genre. Unlike the books in that genre that I read growing up, this book goes a step beyond simply allowing readers to make some decisions as to the direction of the story and actually allows you to choose one of three distinct adventures which span the breadth of space ship science fiction, zombie apocalypse (especially popular now), and dragon infested fantasy. I read through all three of the adventures and was surprised that the author was able to maintain three distinct stories and a myriad of choices within them. There are twenty different endings and they go from exultant triumph to dismal failure in your mission to something in between success and lack thereof.

I really enjoyed this fresh take on the choose your own adventure books that I so enjoyed while growing up. I would consider this book to be appropriate for older children (11 and up) to early teens. There is some violence, due to the nature of most sci fi, fantasy, and zombie stories, but it is not gratuitous and there is no bad language at all. Overall, it is a clean and fun adventure read that you can finish quickly if reading through only one storyline or it can be enjoyed for even longer as you explore all the choices and consequences. Great for fans of 'How to Train Your Dragon', 'Star Wars', 'The 39 Clues', and 'Harry Potter'. I'll be sure to keep an eye out for new offerings in the series!
Displaying 1 - 3 of 3 reviews

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