“Men go and come, but Earth abides.”— Ecclesiastes 1:4
Decades after “The Blight” all but wiped out the human race, Mother Nature is taking back what’s hers, and she’s not alone…The Hinterkind have returned.
From the last, lost corners of the world they come, a myriad menagerie of myth and magic...but these aren't childhood fairytale creatures. They are flesh, blood and passion, and they have a long-simmering hatred for those who drove them into the shadows: The human race!
After her grandfather disappears, Prosper Monday must leave the security and seclusion of their Central Park village to venture into the wilds to find him, unaware of how much the world has changed. Or how hungry it has become…
Edginton sees part of the key to his success coming from good relationships with artists, especially D'Israeli and Steve Yeowell as well as Steve Pugh and Mike Collins. He is best known for his steampunk/alternative history work (often with the artist D'Israeli) and is the co-creator of Scarlet Traces, a sequel to their adaptation of H.G. Wells' The War of the Worlds. With 2000 AD we has written Leviathan, Stickleback and, with art by Steve Yeowell, The Red Seas as well as one-off serials such as American Gothic (2005).
His stories often have a torturous gestation. Scarlet Traces was an idea he had when first reading The War of the Worlds, its first few instalments appeared on Cool Beans website, before being serialised in the Judge Dredd Megazine. Also The Red Seas was initially going to be drawn by Phil Winslade and be the final release by Epic but Winslade was still tied up with Goddess and when ideas for replacement artists were rejected Epic was finally wound up - the series only re-emerging when Edginton was pitching ideas to Matt Smith at the start of his 2000 AD career.
With D'Israeli he has created a number of new series including Stickleback, a tale of a strange villain in an alternative Victorian London, and Gothic, which he describes as "Mary Shelley's Doc Savage". With Simon Davis he recently worked on a survival horror series, Stone Island, and he has also produced a comic version of the computer game Hellgate: London with Steve Pugh.
He is currently working on a dinosaurs and cowboys story called Sixgun Logic. Also as part of Top Cow's Pilot Season he has written an Angelus one-shot.
This one has promise, but the art is super clunky and annoying. One big problem is scale. It's a story set in New York but it seems like the artist has never been to New York. Or even looked at a map or pictures. What is that green stuff on the buildings? Trees? If so, they are the biggest trees in the world! How do trees that overhang 50m from the sides of buildings support themselves? Where do the roots go?
And then we see a shot of Central Park. Which is either tiny, with tiny buildings all around, or the tiny village of containers in the middle is actually fucking huge. There are buildings in Central Park, but they are hard to see because of the trees. Normal sized trees.
Is that a zebra? It looks like a zebra. An adult zebra. But then, once dead, it looks like the size and weight of a medium sized goat or a largish dog. Which is really weird. I've seen zebras in real life, in the zoo and in the wild, and they are huge. Even baby zebras.
Later we see lions that are crossed with tigers. So maybe the zebra was a new mutant species. But even then I have more questions, like do female tiger-lions have manes, or do male tiger-lions hunt in packs in the future like female lions do now?
These issues have nothing to do with the plot, but when these are the things I'm thinking about when reading the comic, I'm not sure the plot is strong enough.
And, yet again, a mystery is set up in the open pages, and, because why the fuck would they trust us readers, the answer is provided 3 pages from the end of issue #1. Go on! Leave some ambiguity! We can take it!
I love post-apocalyptic stories, I don't know why. Probably because the struggles and triumphs against insurmountable odds really appeal to me. This is the second comic I've read that deals with this genre, the first one being The Walking Dead which one could argue is actually an apocalyptic story because the danger still hasn't ended.
This one foregoes zombies and adds in mystical creatures instead, at least that's what the 1st issue has led me to believe. That, or aliens. My problem with this though is that these creatures already mention a "queen" which is a cliche with these types of stories, like The Stand and The Walking Dead. Also, another cliche would be the badass powerful subordinate that kills anyone in a second just for the littlest reasons. I guess I'm sounding really pessimistic towards cliches, but I just call it how I see it.
Well, I don't know what to recommend from this issue yet, it is still issue #1. I like the little lines that show sunlight coming in from the slits of the roof, and I guess the art is not bad. I'll be looking forward to the next issues, I hope they offer something unique for this title to separate itself from the other books in the post-apocalypse genre.
Blood and violence and ugly souls in a nasty post-apocalyptic stew with far too little "humanity" thrown in for relief. Nice graphics, but the storyline is more grim than Grimm. Just ask me if I liked it, I dare ya!
Appeal Characteristics: sidhe/fairies/fae, dystopian, human hybrids, adventure, adolescence, art Red Flags: Violence
World Building: Comic books do a great job in world-building, I mean visually it’s easy to paint what you see this world resemble than to try and describe it. You are immediately thrust into this jungle-esque world where the top of the food chain is everyone else EXCEPT humans. HinterKind does a great job in that environmental landscape of making mankind and technology seem out of place with the fae or ‘fabled’ creatures making a come back. Even the sidhe civilization was illustrated brilliantly. HinterKind is successful at painting a backdrop of a dystopian world where the Book of Monday’s prophecy is coming to pass.
Characterization: Definitely lacking. The main character, Prosper----I was like you are Katniss of Hinterkind. You just need a braid in your hair.
I’m going along with Prosper---and I definitely feel her connection with protecting her friend. I understand she wants to go on the adventure with her grandfather and every adolescence emotion she feels. What I do not understand is---if a WEIRD MAN POPS UP...I’m getting ahead of myself----that goes under plot.
There were many characters, a few that I definitely were upset that seemed to “have gotten lost” through some big explosions. The characters are beginning to slowly develop, so this volume is a good first start in seeing both sides viewpoints, and how characters could potentially start intersecting in further volumes/arcs/storylines. The different mythological monsters (ogres, trolls, etc) Are a great addition as the universal fact reminds that they are less intelligent than any human-like creature. Comic relief, anyone?
The sidhe are if anything the most interesting, purely because they are shrouded in mystery. The tension between the Queen and her daughter is fascinating, and the few fae side characters introduce will definitely be a 'watchout' for further development of their side stories.
Plot:
Ahhhh---You know----who reads comics for the plot?!
Let’s rewind to the fact that you are on a mission with a boy---and some WEIRD DUDE LANDS IN FRONT OF YOU---AND SUGGESTS TO BE YOUR GUIDE. You live in a town full of paranoia and suspicion. I’m sure you’ve seen the walking dead before all of these atrocities hit---AND YOU ARE ALL OF A SUDDEN LIKE SUUUREEE PLEASE HELP US.
The other lost plot (which I know its a cliffhanger) this might make me sound entitled and whiny----- but what about the other characters?! I’m not sure why after the explosion all the ‘other’ traveling companions were suddenly erase from the picture. Prosper would only care about her grandfather’s well-being and not the dude she started with on the adventure...only after a meager "they are probably trapped underneath all of this...." I re-read that section twice to make sure I wasn’t missing anything---I thought the otherkind 'faun' had led them down a hidey-hole...
Anyway, Overall a decent comic. I won’t be buying this in serialized format, but I will definitely check out volume two.
Can you blame me for picking this one up? The cover itself is tempting, but the synopsis sealed the deal. I have a weakness for anything fantasy/fable based, and this graphic novel promised that plus a post-apocalyptic world. I was helpless my friends. Hinterkind spoke to me, and I eagerly scooped it up.
The first few pages drew me in. A world that has been overtaken by nature itself. Whole buildings swallowed up by native plants, wild animals that roam unafraid, and the addition of that unknown evil lurking somewhere close by. These people were scared. They were survivors. I desperately wanted to know everything about them.
Which brings me to issue number one, the fact that nothing is explained. I did notice that the synopsis mentioned an "unspecified biological event", and I was okay with that originally. I soon found though that nothing is really explained. There are mutated survivors, there are fantasy creatures, and somehow technology still exists in certain portions of this wild world. Why? Your guess is as good as mine. I have no idea.
In fact, the majority of this graphic novel had a very choppy feel to it. It swapped back and forth between our pocket of survivors, and a Sidhe queen that I can only assume is in charge somewhere in this world. There was a ton of blood and gore, but none of it was very effective because I never felt anything for the characters other than utter confusion at what was going on with them. When there is a boy who has a tail, and I don't know why? I'm slightly angry.
Add in the fact that I was a bit disappointed at how the gorgeous cover art translated to the illustrations inside Hinterkind, and I nearly set this aside rather than finishing it. I loved the premise, but didn't find what I was looking for in the execution. I can't say I'll be continuing on with this series.
This is probably a good series,just not my cup of tea. I'm not a fan of really really dark stories, especially when it's one of those things that's in a post-apocalyptic setting and humanity is dying out, but I wanted to give this one a chance. Got four issues in, and now I'm just not feeling compelled to continue. There's some interesting concepts going on, I guess, and the interpersonal relationships could get interesting over time by the looks of it, but right now nothing's grabbing me and pulling me in and the constant deaths and grim themes and some of the more twisted things going on--no one can be trusted, if you die suddenly by a bullet wound you're lucky because of how widespread sadism is, so on and so forth--are just kind of hopeless to me, and I don't like stories with too little hope. I know most of these characters are going to die or have something really gruesome happen to them and so there's just no point in getting emotionally involved in this story--and if I'm not going to get emotionally involved, barring either really good execution or a well-delivered message, there's no point for me. So yeah, some people will probably like it, but it's just not for me.
Definitely not a kiddie comic. Hinterkind is a post-apocalyptic world of human survivors along with a resurgence of the mythic races - elves, trolls, goblins, etc. Imagine the cities of Will Smith's "I Am Legend" all overgrown and filled with feral animals. Now add in scattered enclaves of human survivors living in relatively low-tech villages. With me so far? Then mix in some formerly human types (a cross between the think tank from "Night of the Comet" and Bruce Campbell's character in "Escape from L.A."). If that weren't enough, there are all those nonhuman races out of the past - and many of them are intent on rounding up and exterminating the last of the humans so the world can be reclaimed minus mankind.
With all the violence and harsh language, this is a series for older teens and adults. Fans of shows like "The Walking Dead," "Falling Skies," or "Revolution" will enjoy this version of man's attempt to survive the end of the world.
I read an e-book provided by the publisher through NetGalley.
(Based on my memory of this from a few weeks ago.) It was okay. Had promise but poorly executed. The artwork seemed really sloppy to me. I'm no expert but I kept thinking to myself the artist and colorist must have been both drunk and pulling an all-nighter on this project. (In fact, I remember feeling a bit angry at the bad art at times, and a bit insulted that someone would subject me to it for the sake of finishing the story I had started.) It was one of those I WANTED it to be better books. That said, once I made it to the end, I would have picked up the next one to find out what happened if my library had had it. Perhaps another hate-read? (Also, so un-memorable that a couple weeks after reading it I could not have told you the protagonist's name till I reread it in a review here. How could I forget a name like Prosper?! Beats me. Conclusion: Meh.)
I enjoyed this graphic novel. The artwork is lush, imaginative and detailed, adding extra depth to the narrative. This is a book to savor, exploring the surprises found in the detail. A coming of age story it is, but for more than the main characters. The world and its myths, legends, folk and fairy tales are also coming into their own. Indeed, they are planning to end on top this time around. How it will end, the deceptions, alliances and treaties and whether the remaining humans have a place at the table is the journey of the story. I look forward to following it.
In a post-apocalyptic future, fairy tale creatures and mythological monsters rule the world, hunting down humans like vermin or prey. Heroine Prosper Monday sets out with her best friend who has a major secret to hide, and they stumble into dangerous misadventure and violence. The ending seemed abrupt, but I suppose it will make sense in the second installment. Recommended for older teen or adult readers who can stomach a bit of gore and have a taste for urban fairy tales with a dystopic twist.
This will sound ridiculous but bear with me for a moment. It's like the post-electricity world of the TV show Revolution (young people trying to survive) meets Game of Thrones (former mythical creatures are ascending) meets the fake face psychics from Beneath the Planet of the Apes.
Interesting concept and great art. There are so many groups of bad guys it's hard to tell who is the worst; what's their end game? I like the apocalyptic vibe that produces different creatures. Excited to read the rest in the series.
A dystopia/ fantasy graphic novel that takes places in an overgrown New York where mythical creatures have resurfaced. It was a good start to the series.