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World of Warcraft Ultimate Visual Guide

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For decades, the war between the Horde and the Alliance has raged on in the fantasy world of Azeroth. Millions of players have chosen a faction and fought alongside one another in Blizzard Entertainment's critically acclaimed massively multiplayer online role-playing game, "World of Warcraft"(R) -- and since its release in 2004, the game has grown to become the most popular subscription-based MMORPG on the planet.

Created in close collaboration with Blizzard, "World of Warcraft(R) The Ultimate Visual Guide" explores the major characters, key locations, and epic history of this battle-scarred realm, and will capture any adventurer's imagination with its breadth of detail. Players will find a treasure trove of game knowledge, as the book delves deep into the series' lore and even goes be yond the game, giving readers a peek at the behind-the-scenes development of Blizzard's vivid fantasy world. This detailed guide is the perfect companion for any adventurer, Alliance or Horde.

200 pages, Hardcover

First published September 30, 2013

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Alastair Dougall

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Displaying 1 - 30 of 30 reviews
Profile Image for Sayomara Vesper.
67 reviews1 follower
October 28, 2013
Consider for a moment that you just bought a brand new game and you pull out the game manual and its 4 lbs, full color, 200 pages long and tells you a story of game you are about to play. If that is what you are looking for, you might want to consider World of Warcraft: Ultimate Visual Guide. World of Warcraft: Ultimate Visual Guide is basically the story of World of Warcraft told in pictures and small blurbs.

World of Warcraft: Ultimate Visual Guide
Publisher: DK ADULT
Cover Price: $30.00
Published September 30, 2013

Thoughts
Since this isn't the kind of book I normally review I'm going to break my normal format and break it into the good and bad.

The Good
This book is visual delight, as it draws art from Warcraft III, World of Warcraft Manual, the WOW TCG, WOW Comics, patch trailers, in-game artwork, the official WOW magazine, and I'm sure many other places. If it’s official Blizzard art in any way, its likely in this book in one way or another. In fact, this is first time I've seen some of these images without a name plate or other obstructions.

The book is also very well laid out. Broken into six major sections. Introduction, which includes some background of the World of Warcraft, like races and a bit about the world of Azeroth. The Chronicles of Azeroth, this includes a timeline, and run down of some of the big players who helped shape the Azeroth leading into the World of Warcraft. The Alliance and Horde section mirror each other in that they both have: a general overview of each faction, races, as well as it looks at the capital cities. A Heroes and Villains section, which deals with the independent factions and other big factions. Finally it has a Behind the Scenes section that give some background on the Warcraft games and a bit about Blizzcon.

As you go through the guide, you are given a nice general overview of each faction, as I said above, but it also gives you a list of all the key players within each faction. If you want to know who are the movers and shakers for each group are as they currently stand in-game, it’s very nice in that way.

Current timeline. Period. Stop. One of the things Warcraft is VERY guilty of, is changing its timeline. In fact, there have been times during World of Warcraft where we really didn’t have any clear idea as to how much time in game had actually pasted. So its nice to have a Canon timeline. Just to be sure, I personally sent a message to Micky Neilson Lead Story Developer at Blizzard and he did confirm, that this section of the book is the current Canon timeline. Granted that Sean Copeland, historian at Blizzard, points out that it doesn’t really make much sense. So I guess take from that what you will.

The last point I would like to make about this book, is the great and updated pictures of Anduin Lothar and Orgrim Doomhammer. I believe these are both from the TCG, but it’s really nice to see these two Warcraft II heroes both updated and being put in high profile places in this book. They are an important parts of Warcraft history that is often overlooked.


The Bad
Not everything is roses and neither is the book. The first major issue, is the in game models. Simply put, the in-game models look terrible next to the painted and digital art. For an example, look at the Gnome page vs the Night Elf page.
Image

On one hand, it speaks volumes about the roles of each race in Warcraft lore, but in the context of the book, the in-game models just look terrible when contrasted against all the original art for the Gnomes and the Night Elves. Granted, it should be noted this is true for almost every race, where at least one character of note is shown with an in-game model that just doesn't give the art around it justice.


But this gets to another issue with the art. I think it is great that Blizzard is allowing this book to be made, and I'm glad they are using so much of their art. But much of it doesn't gel very well. Take the Panderan section. You have Lili from Pearl of Pandera, and you have in-game models, and you have Chen and a background from the Cinematic out shining all. It is highly inconsistent. I understand a desire to use this art but once in a while it feels like some of the choices for what was used in the book were not best.


The behind the scenes section is highly lacking. There was a video a few years ago that Blizzard put out talking about their history which really did a good job talking about the company. What is in here feels tacked on, to be honest. I guess I'm glad we didn't get of Blizzard corporate structure and bylaws but some old art and some Blizzcon photos just don't do much for me.

The story of Warcraft never stops. So when this book came out on September 30th 2013. It was already almost a month out of date with patch 5.4 coming out and Vol'jin being named the new Warchief. If it was me, I would have waited until the announcement of the new expansion and included that information in the book and released it in December rather than September. However, I don't know all the details that went into the making of the book, perhaps if DK ,the publisher, had gone that route they would have had a good six months to almost a year before the book started to become dated.

There is some weird stuff in here. For example, all the characters have area for relatives, most characters have none or unknown. But Thrall has ten, since he has been a part of almost every story since Warcraft 3. Another odd item is Zombie Cairne Bloodhoof. Not sure why, of all the pictures of Cairne they could have used, they picked the one that makes him look like a Tauren undead. In addition, there is, of course, room for more important lore characters. Finally, there are these informational boxes called "Key Data" which tell you which parts of the character are important. I think the Valen one is my favorite because he has pointer going to his eyes talking about his "sight."


Closing thoughts
I think my good friend Scott Alvarado said it best the other night when he came over and I showed him the book. Scott stated “This book it is for the completionist or someone who has just found the game and wants to get their hands on as much Warcraft stuff as they can.” What I like about what Scott said is that it really gets to the point of, “Who is this book aimed at?” To be honest, other than the two groups he lists its hard to think of others.

If you're the kind of person that buys the World of Warcraft collectors editions for the art books this might be a book for you. If you want nice reference book without having to go to Wowpedia, its not bad. But more than that, I would have to say its more an issue of taste and how much you enjoy World of Warcraft. The sad truth is, this book was out of date before it even came out, and will continue to become more out of date as the years pass on. If you are going to own this book, then my recommendation would be to own it for the art. Because while it draws from many sources, it still makes you care about World of Warcraft in ways the game often doesn't or at least doesn't for me anymore.

Rating 3 of 5 Doomhammers

73's

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Profile Image for Trike.
1,948 reviews188 followers
October 6, 2016
This is the 2016 expanded edition.

I am not a fan of World of Warcraft, but I *am* a fan of the original RTS WarCraft games, especially WarCraft II and WarCraft III. I'm of the opinion that the fall of Arthas is one of the better versions of a character being seduced by the dark side ever created, and it was done in a video game that had silly characters and goofy art. So I do like this world.

As I've mentioned in reviews of similar books, I'm also a big fan of worldbuilding books that detail imaginary universes. I often read the fact books of games I've never played, such as Shadowrun or Mutants & Masterminds.

This book specifically is another superb DK Publishing entry. Those guys have been crushing it for more than 25 years now. I don't know how they put out books of this size for this price. $30? How do they do that?

DK has never tried to be fancy; they understand what big art books are supposed to do, namely feature the art with no muss and no fuss. Clean designs, straightforward presentation. They never let pretentious artsy-fartsy "look at me I'm a designer!" attitudes get in the way. This is why I love their books. For things like this, design should be invisible, which is why I own so many of their products.

(Although not this one. I saw this at the library and snatched it up, along with the Halo Encyclopedia. My review. Getting both of these along with my usual haul of books was quite a workout. This could be the cornerstone of the Bibliophile Workout. But I would buy it because it's that good.)

This is a great compendium of the major characters, locations and history of Warcraft. There are a lot of things that were new to me, which is understandable given that the last expansion for WarCraft III came out in 2003 and I last played WoW in the beta back in 2004. (I really would love to play a new installment of the WarCraft RTS series. It's been 13 years, Blizzard, time for WarCraft IV.)

If I have any quibbles about the content, it's that almost no space is spared for the flora and fauna of Azeroth. There are side comments here and there if an animal is important to a main character, but a section detailing the types of wildlife in this world would've been nice. I'd also liked to have seen sections on inventions, because those are fun bits in the Warcraft universe. I was surprised that various weapons weren't give a separate section, either. As with most fantasy worlds, named swords and warhammers are key elements to this world. For instance, it's impossible to talk about the history of Axeroth and the story of Warcraft without mentioning the sword Frostmourne. Arthas' quest to secure the weapon literally alters not just the political landscape of the world but the actual landscape as well. Mentioning these things as asides connected with specific characters diminishes their importance. However, the most important items are brought up time after time, so you do get a sense of their impact, it's just not as explicit as it could be. I suspect some of his stuff as cut (or condensed) for space.

All things considered, though, this is a terrific book.
Profile Image for Mitchell.
118 reviews1 follower
March 3, 2023
A really enjoyable read through the lore of Warcraft (up to the beginning of the Legion expansion) with loads of great artwork and info included. Recommend for any Warcraft fans past and present.
Profile Image for Randall .
19 reviews3 followers
November 5, 2013
Great compliment to the game or novels. Love the art!
Profile Image for Alice.
28 reviews
March 9, 2014
Really excellent book, I just wish it were even longer and more detailed!
Profile Image for Alex.
49 reviews
May 4, 2016
love the game and love the art of it :)
Profile Image for Aegelis.
Author 12 books58 followers
August 28, 2024
Fantastic Illustrations, But That's All

Wonderfully colourful drawings splash across many pages of this volume. Unfortunately, there are words too. Many words with long, drawn-out, wandering nonsensical lore have nothing to do with anything. This isn't the author's fault, more so the game's constant revisionist history while having very little influence on playing the game itself. What's worse than reading a wrong history book? Reading a wrong *fictional* history book.

Screenshots are basically 'phoning it in'. Why duplicate what you can see in a video game as snapshots in a book?

If this is on sale or a gift, enjoy the illustrated pictures!
Profile Image for Nymeria.
161 reviews7 followers
June 5, 2018
Uzivala sam u citanju ove knjige i razgledanju fantasticnih crteza.
4 * jer sam, verovatno, subjektivna - volela bih da je nekim likovima posveceno vise prostora - recimo zmajevima. Old Gods su provuceni kroz nekoliko recenica, veeeelika zamerka sto ne postoji prica o svakom posebno. Neke stvari su ponovljene na mnogo mesta, neke pomalo kontradiktorne - mozda je rec o drugim Timeline-ima, a ja nisam shvatila. Sve u svemu - prelepa knjiga vracacu joj se i listacu je cesto, ako nista drugo da gledam divne crteze.
Profile Image for Kris Veldhuizen.
107 reviews1 follower
August 26, 2018
This book served very well as a sort of illustrated reference guide to the Warcraft Chronicles, which is exactly what I bought it for. It’s also a nice introduction to Warcraft characters and lore, although, despite the size, a bit of an abbreviated one. If you want I-depth, go Chronicles.
Profile Image for Ben Wong.
241 reviews4 followers
August 9, 2019
The illustrations are beautiful but a bit jarring beside the in game models
Profile Image for Clara.
130 reviews1 follower
June 2, 2021
FINALLY I understand what the hell is going on in this game lol.
-1 star because some of the art of the women was very VERY sexualized. You can draw them like normal human beings, it okay
Profile Image for Rooney.
67 reviews3 followers
April 21, 2024
Slightly out of date now (this only covers content up to MoP), but very nostalgic, with some great artwork.
Profile Image for Alexander Windsor.
2 reviews
November 24, 2025
I've been playing WoW for a while, and this guide is a fantastic nostalgia trip for any longtime fan. The artwork is breathtaking—stunning full-page spreads of zones like Icecrown Citadel and Suramar that capture the magic of those first discoveries perfectly. The timelines and character profiles are a great quick reference, packed with concept art and key lore highlights up through Legion.
Profile Image for Matthew Gill.
Author 5 books
August 15, 2016
World of Warcraft: Ultimate Visual Guide, Updated and Expanded.

World of Warcraft is a game that has been around for quite some time. In fact, the source material that was the basis for it has existed even longer. And even for those of us who have been long-time players/fans there is always some bit of lore that may not yet be known.

World of Warcraft: Ultimate Visual Guide, Updated and Expanded, is a 216 page book published by DK Books. It is an updated version to a previous release that now includes the information from the game’s current expansions.

The key word about this book is; visual. From the first pages it should be readily apparent to any reader that no effort was wasted on the books stunning attention to detail. There are entire full pages of glossy artwork to feast your eyes upon. Every page is dripping with beautiful visuals in a number of different styles.

But don’t let the pretty looks fool you. There was no skimping on the written content either. The history of Azeroth is detailed with remarkable scope and depth. We are not talking massive scholarly essays or short asinine blurbs. What is presented is an array of pertinent information coupled with summaries that highlight things of importance.

This approach allows the casual reader to pick up the book and flip around leisurely to look up desired figures or events. This only adds a delightful element to the book. If you prefer to read through everything, doing so doesn’t real feel like it is droning on and on either. Everything is broken down into digestible sections.

It doesn’t matter if you are a collector, a fan, a player looking to know more or just wanting an interesting conversation piece for your coffee table/mantle/bookshelf this book would undoubtedly be worth your while.

Since I probably would have paid for something of this quality if it hadn’t been surprisingly delivered out of the blue I have zero hesitation to rate it at 5/5. It is a large book that doesn’t disappoint on quality, art or content.
Profile Image for Teodor.
7 reviews2 followers
May 23, 2020
This is not a novel, but more like an atlas or encyclopedia about the Warcraft lore. I never played Word of Warcraft, but I was a huge fan of Warcraft 3 and its lore. This book has great visuals and contains all the important information to give you an overview of all that has happened in the Warcraft universe so far. I would totally recommend it for any Warcraft fan, be it only RTS games or WoW. However, I’m not sure I would recommend it to anyone who has no context on Warcraft. Probably better to play the games first (Warcraft 3 Reforged is around the corner anyway).

A nostalgia trip, it made me feel like a little kid all over again and for that it gets a 5/5 from me!
Profile Image for Michael Alexander.
456 reviews9 followers
February 1, 2014
So this book got me to renew my WoW subscription after not having played for a year. I can't really think of a better endorsement than that. This book is jam-packed. It covers the history of the Warcraft fiction up through Pandaria, and has bios on all the major and minor characters and factions. Lots of great art and pretty much anything you'd want to know about the WoW fiction.
Profile Image for ♔Insomnia here_for_the_catnip.
72 reviews17 followers
January 23, 2016
If you know close to nothing about Warcraft's lore and want a colourful guide - this is a perfect book for you. It's simple, systematic and with lots of amazing drawings. But if you are with this franchise since Warcraft III, this books has nothing new to offer (actually even the art is pretty recognizable from WoWs site).
Profile Image for Chris.
402 reviews5 followers
March 20, 2016
Very nice art and lore book, but will likely be superceded by the Chronicle that Blizzard is putting out now. However, still a cool snapshot into the history and all the races, denizens of the World of Warcraft MMORPG.
Profile Image for Alex Azevedo.
36 reviews25 followers
July 26, 2014
Great book for learning the essencial lore about World of Warcraft, amazing drawings!!
5 reviews1 follower
September 22, 2014
My nerd side absolutely adored this work. I got through it quickly because it's a book full of artwork and brief descriptions of the art captured in a vast fantasy world.
Profile Image for Leo Cunha.
78 reviews1 follower
December 12, 2014
I never thought that WoW background story was so good. If you like fantasy like in Lord of the Rings, then this is totally worth reading.
Profile Image for Hanna.
392 reviews
July 16, 2015
Visually stunning. I loved flipping through and re-learning the history of Azeroth and some of its famous characters. <3 For the Alliance! (and occasionally For the Horde!)
Profile Image for Michael.
1,070 reviews9 followers
June 26, 2017
Wonderful book filled with art and lore.
Profile Image for Catherine.
60 reviews9 followers
November 3, 2013
This guide is a must if you're a fan of the Warcraft universe.
Profile Image for Bud Winn.
542 reviews10 followers
August 28, 2016
Excellent overview and good resource into Warcraft lore
Profile Image for Gerardo A Mora.
22 reviews
March 20, 2018
It's ok, but it has some inaccuracies in some parts that are clearer in other reads, such as the Chronicles. Is to general, for beginners in lore.
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