I’m always wary of attempting a novel based on a video game, especially a game I thoroughly enjoyed playing and with which I spent a lot of hours. This one does a reasonably good job of capturing the story of Edward Kenway, accidental pirate and eventual assassin. Lots of swashbuckling adventure, as expected, but the author doesn’t shy away from the introspective nature of Kenway and the path that he finds himself on.
It’s important to note that this is only the story of Kenway and not the rest that involves the “modern day” aspects of the game. There is no Desmond Miles, or Abstergo Industries mentioned; just the raw historical story of Kenway and his adventures. Because of this, all of the Assassin’s Creed novels can be read independently from one another. But the lore is there, the Caribbean settings, the Observatory, the “sage” etc.
I thought it followed the game pretty well and it was great fun to revisit those times and see once again his old friends and enemies, (many of them historical figures) such as James Kidd, Edward “Blackbeard” Thatch, Charles Vane, Adewale, Anne Bonny, Calico Jack Rackham, Benjamin Hornigold, Woodes Rodgers, and Bartholomew Rogers.
I’m not sure I would have enjoyed the novel as much if I had not played the game. While I could easily visualize the people, places, etc., I can imagine some readers not getting a clear picture of so many characters and how they fit together. Nevertheless, I enjoyed reading this and am glad I took a chance on it.