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My Guide to RPG Storytelling

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So you want to run an RPG. Now what?I’ve been role-playing all my life and I’ve run a lot of well-received campaigns. My players asked me what made my games work and this book is the result. This isn’t a rulebook for any gaming system, but it’s a how-to for my style of creating memorable NPCs, planning games, and engaging with your players.

- Foreword, by Erica Lindquist- On Storytelling- Before the Game- Building Your Story- Running Your Game- Players & Player Characters- Problems- Rules & Mechanics- Setting & NPCs

136 pages, Kindle Edition

First published October 27, 2012

128 people are currently reading
171 people want to read

About the author

Aron Christensen

35 books4 followers

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5 stars
49 (23%)
4 stars
87 (41%)
3 stars
65 (31%)
2 stars
7 (3%)
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Displaying 1 - 22 of 22 reviews
Profile Image for Armando.
431 reviews3 followers
June 15, 2025
A good standard of rules and general tips for how to incorporate strong storylines into your tabletop games without making the players feel railroaded. I've only DMed once so I'm lacking in experience, but for the most part, this advice and tips are generally helpful to hear. I don't think anything here is groundbreaking, and I do wish there were more of a breakdown in terms of how to actually apply good storytelling into your games with technical steps. In the end, this book is still a good if light guidebook to help you with your DMing.
40 reviews7 followers
April 12, 2022
I'd rate it 3.4 stars if I could do half stars.

As a fairly experienced DM (or Storyteller) that is just trying to elevate my craft, I thought a lot of the guidance in this book is something that is picked up on after experience BUT there is still some pretty good advice (i.e. how to handle NPC's during combat, some advice on how to make social or non-combat-but-still-happen-within combat challenges, etc). I do think some of the advice leans a little to close to "railroading" for my tastes, but that is not a bad thing necessarily.

If I was reading this book and prior to DMing though, I think this book would have been great.

I wish there was more explicit mechanics on how to implement some of the advice implies, but nonetheless still a fairly good book of advice
Profile Image for Matt Tillman.
4 reviews1 follower
April 22, 2017
This book provides perspective, and a good deal of it. While it is important to remember that there is no magic answer to being a better storyteller (particularly active storytelling in the world of RPGs), this book gives a well organized and thoughtful set of approaches to improving the enjoyability and depth of your style. It is a low cost, quick way to get some great ideas from the perspective of someone who doesn't know you, your players, or your game. In that sense, it is an unbiased opinion of things we all can do to improve.
5 reviews
October 5, 2020
Great Book for DM advice

Having been in a DM funk for over 2 years, with scattered stories and not so great game sessions, it has really helped get me back in the swing of being a great storyteller. I have used some of these tips and have brought my created world back to life. Thanks for helping me get back to the basics and giving me more tools to work with. Now... roll for initiative!
Profile Image for Michael.
165 reviews8 followers
May 22, 2025
Great resource for TTRPG storytelling. It was originally written almost 15 years ago, and how we run TTRPGs today has broadened and evolved. However, about 90% of it fits, and you'll recognize a lot of mechanics (sensitivity, session zero, etc.) that became mainstream gaming tools. I've been running TTRPGs for most of my life, and I still found inspiration and things that helped after listening to this. (Yes, I listened to the audiobook on Spotify. Sue me lol)
Profile Image for Odd Fallweather.
41 reviews
June 4, 2018
Great guide for this beginner

I have been very interested in running a game of my own for quite some time. This was a great read for someone who is more into story than just battling. I found a lot of this book very interesting in what the author found to work and what didnt work. Im moving on to read the second book now.
Profile Image for Sebastian.
333 reviews17 followers
December 13, 2021
I didn't feel like this was a guide to storytelling at all. It was a very superficial guide on how to run a campaign in general which boiled down to: don't make it boring, make it make sense, don't be a dick, and, get feedback. I mean, yeah. Got one idea from it about NPCs, disagree about some details but overall, nothing of interest. Meh.
Profile Image for Tyler Wilson.
13 reviews1 follower
December 28, 2017
A good tips list

This book was formatted very well and also gives tips that work, as well as those that don't. If you could use some help on upping your fun with friends, give it a read.
Profile Image for Yoann.
28 reviews
April 12, 2018
Excellent read for new GMs who are fresh in the game. I am shy over a year into GMing and it gave me a lot of ideas. I wished it gave more ideas about how to tell the story as the intonations or the accentuation of words as you describe scenes.
Profile Image for Bruno.
19 reviews1 follower
August 4, 2018
The content is solid, but not really groundbreaking. Probably better if you never had read anything on the same subject (but have GM'ed a few sessions already). But still a good reading overall.

I really disliked the random "player quotes" inside the book, don't think those added much.
Profile Image for Mr R.
188 reviews1 follower
April 2, 2023
Helpful book of tips and ideas on how to improve GM skills and incrementally improve your game. Probably not the best for those just getting started, but a clear and concise book of tips and ideas for intermediates.
5 reviews
February 7, 2024
An almost perfect guide to DMing according to my own storytelling and gaming sensibilities. There are small things here and there on which I disagree with Aron, but for the most part I agree with how he approaches RPGs and collaborative storytelling. This book has made me a lifelong fan!
Profile Image for Will.
76 reviews4 followers
April 9, 2019
Helped me work through some DM issues for my first campaign. A good, basic primer on various problems and ways to enhance a story based campaign.
21 reviews
May 3, 2019
This was immensely helpful in assisting me running my first campaign in Starfinder.
Recommended reading for all GMs out there.
Profile Image for Aécio Dantas.
101 reviews2 followers
January 1, 2021
Legal, mas The Return of Lazing Dungeon Master é mais objetivo e útil.
Profile Image for Peter.
Author 3 books14 followers
October 23, 2021
Very helpful book for game masters. I came away with solid tips to improve on combat, offer better NPCs, and solve problems around the table. Well worth a read.
Profile Image for Troy.
176 reviews6 followers
September 30, 2025
I prefer emergent storytelling but this has a few gems and is worth the read.
Profile Image for Tosari.
26 reviews
March 31, 2015
Useful tips

Thought provoking. Gives a number of useful ideas, several of which I had not considered using in my 35 years of game master and playing experience. I can see this being useful for players as much as for gamemasters, as it may give them insight into the role and motivations of a gm. It can also give them ideas on how to contribute to a story and be aware of other players needs.
Profile Image for Paul.
602 reviews18 followers
September 10, 2017
Great for beginners. Some good ideas for more seasoned gamers. Nothing groundbreaking really, but worth reading for most storytellers looking to improve their gaming.
Displaying 1 - 22 of 22 reviews

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