After revealing his Green Lantern identity, John Stewart battles Sonar. And in the backup tale, legendary writer Alan Moore and Tomar Re tell a tall tale to a gullible recruit. Or do they? Featuring the first appearance of Mogo, a major Green Lantern character!
Steve Englehart went to Wesleyan University in Middletown, Connecticut. After a stint in the Army, he moved to New York and began to write for Marvel Comics. That led to long runs on Captain America, The Hulk, The Avengers, Dr. Strange, and a dozen other titles. Midway through that period he moved to California (where he remains), and met and married his wife Terry.
He was finally hired away from Marvel by DC Comics, to be their lead writer and revamp their core characters (Superman, Batman, Wonder Woman, Flash, and Green Lantern). He did, but he also wrote a solo Batman series (immediately dubbed the "definitive" version) that later became Warner Brothers' first Batman film (the good one).
After that he left comics for a time, traveled in Europe for a year, wrote a novel (The Point Man™), and came back to design video games for Atari (E.T., Garfield). But he still liked comics, so he created Coyote™, which within its first year was rated one of America's ten best series. Other projects he owned (Scorpio Rose™, The Djinn™) were mixed with company series (Green Lantern [with Joe Staton], Silver Surfer, Fantastic Four). Meanwhile, he continued his game design for Activision, Electronic Arts, Sega, and Brøderbund.
And once he and Terry had their two sons, Alex and Eric, he naturally told them stories. Rustle's Christmas Adventure was first devised for them. He went on to add a run of mid-grade books to his bibliography, including the DNAgers™ adventure series, and Countdown to Flight, a biography of the Wright brothers selected by NASA as the basis for their school curriculum on the invention of the airplane.
In 1992 Steve was asked to co-create a comics pantheon called the Ultraverse. One of his contributions, The Night Man, became not only a successful comics series, but also a television show. That led to more Hollywood work, including animated series such as Street Fighter, GI Joe, and Team Atlantis for Disney.
I was originally only going to read the second story within this comic however, I realised (by actually looking at the cover) the first story involves John’s secret identity being revealed!
I did read the first few pages; how exactly his identity was exposed and some of the reactions to the news. But the fight with the bad guy held little interest for me so I skipped to the second story.
The second story includes the first appearance of Mogo! If you don’t know, Mogo is a Green Lantern who also happens to be a living planet! I’m not sure exactly why this was on my reading list but it was kinda funny to see Bolphunga freak out when he realised who Mogo was.
Steve Englehart's run begins in this issue. (This is my stand-in for issues 188-193) Parts of this run remain uncollected, but this is where we see John Stewart begin to take the lead as Hal struggles to adapt to being powerless and Guy remains in a vegetative state. It's a transitional period for the title, but there's no waste. Good stuff. I jumped on here because of the author, but it's making me consider a deep dive into classic GL.
Even though it was meant to be a Batman episode, I couldn't help but talk Green Lantern when interviewing Steve Englehart for the All the Books Show: https://soundcloud.com/allthebooks/in...
I knew that Alan Moore and Dave Gibbons had created the Planet-sized Green Lantern Mogo in a one shot before they got together to create Watchmen. What I didn't realize was that it was only 6 pages.
Despite it's brevity, it does a great job at telling a funny and totally creative story. Alan Moore has always been such a genius at the ideas behind his comics. The idea to create a planetary-sized green lantern, and have an overconfident meathead named "Bolphunga" challenge Mogo, without doing his homework, is likewise genius.
Alan and Dave have such a knack for embodying such creative and original ideas into a story that feels familiar and classic. The GLC creates a massive world-building palette for their creativity to work it's magic. It's no wonder that Mogo became such an iconic Green Lantern, used throughout Geoff John's Green Lantern run.