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HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL

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HTML5 Games shows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. Topics   And more…

456 pages, Paperback

First published January 1, 2011

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Jacob Seidelin

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Profile Image for Eric.
6 reviews1 follower
July 11, 2012
Not enough focus on the element
Profile Image for Max de Freitas.
267 reviews24 followers
August 16, 2012
This is an excellent book with clear examples. It will be a handy reference.
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